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If The Imperials Ran Yavin IV

    Deck ID: 4406

    Author: Derek "UnknownGlyph" Tessier

    Title: If The Imperials Ran Yavin IV

    Side: Dark

    Date Published: 2000-03-16

    Description:
    Play Imperial Occupation and Rebel Base Occupation.

    Rating:
    3.5

    Cards:

    'Locations (11)
    Coruscant
    Dagobah Cave
    Desert
    Forest
    Hoth Ice Plains
    Hoth Wampa Cave
    Jungle
    Swamp
    Yavin 4
    Yavin 4 Docking Bay
    Yavin 4 Jungle

    Characters (15)
    Admiral Motti
    AT-ST Pilot x3
    Commander Igar
    Darth Vader With Lightsaber x2
    Darth Vader, Dark Lord Of The Sith
    General Veers
    Grand Moff Tarkin x2
    Lieutenant Commander Ardan
    Mara Jade, The Emperor's Hand x2
    U-3PO (Yoo-Threepio)

    Vehicles (5)
    Blizzard Scout 1
    Tempest Scout 3
    Tempest Scout 4
    Tempest Scout 5
    Tempest Scout 6

    Starships (6)
    Boba Fett in Slave I
    Bossk In Hounds Tooth
    Dengar In Punishing One
    Executor
    IG-88 in IG-2000
    Zuckuss in Mist Hunter

    Interrupts (7)
    Boring Conversation Anyway
    Endor Occupation
    Scruffy-Looking Nerf Herder
    Shocking Revelation
    Surface Defense
    Twi'lek Advisor x2

    Effects (15)
    Come Here You Big Coward
    First Strike
    Imperial Arrest Order
    Imperial Decree
    Organa's Ceremonial Necklace
    Presence Of The Force x2
    Reactor Terminal
    Rebel Base Occupation x2
    Resistance
    Secret Plans
    There Is No Try
    There'll Be Hell To Pay x2

    Objective (1)
    Imperial Occupation/Imperial Control '

    Strategy: '

    ***UMMM SWITCH A THERE'LL BE HELL TO PAY FOR A TRAMPLE.***


    Well, I was looking through the binder and saw Rebel base occupation. Decided it was time I used that card.


    Ok basic start is the objective targeting yavin 4. The LS will think somethings up just with that odd start. Starting interrupt is Surface Defense and pull all the effects ( Resistance, Secret Plans and There Is No Try )

    Basically the objective allows you to pull all the generic sites out so you can quickly set up for occupying. The 2/0 sites are for extra force generation.

    Now the drains aren't gross in here but if you get organa's necklace out cool, makes the drains bigger if not no biggy 'cause occupation should have them hurting pretty good.

    Boring Conversation and Scruffy Looking Nerf Herder are in there to cancel the big destiny adders of the LS.

    This deck only has restistance for numbers defense. Mainly because it's not big in my area but you can easily substitute a torture in.

    Now for against HB keep the ships together and you'll go far.

    Profit deck. If you need to deploy to him for beatdown. Otherwise you should be able to do more to him than he to you. Also endor occupation shuts down his tatooine celebration.

    VS other objective decks just smart playing is called for. If you stick to your game plan you should do good.

    Against the EPP beat down just try to keep your power stacked if you fear it. If it's really popular in your area put in wounded wookiee or 2.

    I haven't play tested this deck too much because I haven't had much chance so i'm posting it here for suggestions.

    Thanks for taking a look.

    Glyph '

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