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Deploy and Win

    Deck ID: 4515

    Author: Chris "Jedi Taboos" Praskac

    Title: Deploy and Win

    Side: Light

    Date Published: 2000-03-20

    Description:
    I was sick of all the 2/0 do nothing light decks so I made this to play at Pennslyvania States this weekend. It deploys... and WINS.

    Rating:
    4.0

    Cards:

    'Objective
    Mind What You Have Learned

    Locations(8)
    Dagobah
    DagobahYoda's Hut
    Training Area
    Bog Clearing
    Clod City Carbonite Chamber
    North Corridor
    Guest Quarters
    West Gallery

    Jedi Test (2)
    Great Warrior
    A Jedi's Strength

    Characters (16)
    Yoxgit
    Han w/ Blaster x2
    Wedge
    Lando w/ Blaster
    Chewbacca
    Tawss Khaa
    Obi Wan w/ Saber x2
    Son of Skywalker x2
    Pucmir Thryss
    Melas
    BoShek
    Daughter of Skywalker
    Yoda

    Starships (2)
    Tantive
    Gold Leader In Gold 1

    Vehicles (2)
    Lift Tube x2

    Interrupts (19)
    It Can Wait
    It's a Trap
    Houjx
    Noble Sacrifice
    Sorry About The Mess
    Shocking Information
    Endor Celebration
    Path of Least Resistence x2
    Lift Tube Escape x2
    Keep Your Eyes Open
    The Signal x2
    Transmission Terminated x3
    Don't Forget The Droids x2

    Effects (8)
    What Are You Tryin To Push...x2
    At Peace
    Projection of a Skywalker x2
    Traffic Control
    Wise Advice
    Uncontrollable Fury

    Weapon
    Anikan's Saber

    Device
    Landing Claw '

    Strategy: '

    Like I said before I made this deck because I wanted to play a deck that didn't care about what the dark side was playing. Basically you train to test 2 and drain on Cloud City. You can set up a shell on Cloud City and when (if) they deploy thier you beat them up. Hunt Down can be beat by cancel Visage and running from Vader with Path and Lift Tubes. To beat Ralltiir... don't let them flip. This can be done with Tantive and your aliens. Yoda can reduce the attrition by 2 so you don't have to lost stuff with battle destiny being so low in the ROPS decks. The jedi testing and projections should take care of the ground drains you can't stop otherwise. Jedi Training to test 1 won't be a problem against Endor Ops with the help of Wise Advice and At Peace. Operatives... set up Batte Plan. '

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