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Hansicle Express (the right one)

    Deck ID: 5035

    Author: Blake "Zurai" Senn

    Title: Hansicle Express (the right one)

    Side: Light

    Date Published: 2000-04-03

    Description:
    Repost of the deck I accidentally posted in the Dark section.

    Rating:
    3.0

    Cards:

    'Objective (1)
    Profit

    Locations (9)
    Audience Chamber
    Jabba's Palace
    Mos Eisley x2
    Docking Bay 94
    Cantina x2
    Echo Docking Bay
    Roche

    Characters (17)
    General Solo (Hansicle)
    Han w/ Blaster
    Boushh x2
    Chewbacca x2
    Master Luke x2
    Ben Kenobi
    Obi-Wan Kenobi
    Artoo x2
    Orrimaarko
    Tawss Khaa
    Harc Seff
    Melas
    BoShek

    Starships (2)
    Lando in Falcon
    Red Leader in Red 1

    Weapons / Devices (4)
    Obi's Lightsaber
    Anakin's Lightsaber
    Landing Claw x2

    Effects (8)
    Projection of a Skywalker x2
    Traffic Control
    Bacta Tank
    Advantage
    Insurrection
    A Gift
    Uncontrollable Fury

    Interrupts (19)
    Glancing Blow
    Someone Who Loves You x3
    It Could Be Worse x2
    Courage of a Skywalker x2
    Narrow Escape x3
    Fallen Portal x2
    The Signal x2
    Sorry About the Mess x2
    Rebel Barrier x2 '

    Strategy: '

    First an apology about the lateness of this repost; I intended to do it much sooner, but my modem chose that time to fritz out on me.


    OBJECTIVE

    Alright, the main focus of this deck is a slow and painful death for your
    opponent. Quite a few cards to reduce damage done to you / avoid battles,
    allowing you to spread the mains some for maximum benefit from the flip.

    PLAYING THE DECK
    STARTING

    Start with General Solo for the increased protection (canceling a destiny and immunity to attrition) and immunity to Bubo. Use a Signal for Insurrection to protect from teleporting Vaders and provide a little extra force early on.

    EARLY GAME

    Use Insurrection to get out the Hoth DB before the Tatooine one if possible; that
    extra 1 force over the opponent can come in handy.
    You can free the Hansicle in two ways; get Leia to the AC and play Someone
    Who Loves You, or just beat the living daylights out of the AC guards. The first
    method is simpler and quicker, but the second is much more satisfying.
    I usually only assault the AC when they have a weak defensive force; I prefer to
    have Luke or Chewie waiting outside and free Han via Leia. The advantage there
    is that you still block the DS drain at the Audience Chamber, and Han has
    decent defense against a beatdown.

    MID-GAME

    Once Han's free, concentrate on getting him and a Profit buddy (Luke, Leia w/
    cover broken, Chewie) to either the Cantina or Mos Eisley. Once you've done
    that, you have a major mobility advantage over the opponent, since they have to
    walk over the Docking Bay to get to you on the other side. Also, there's a trick
    you can with the Cantina Shuffle During your control phase, first use ME's LS
    text to move Han or his Profit buddy to the other site. Next, drain and make the
    opponent lose to the objective. Then finish the ME movement, fully protecting
    Han again. Neat, huh?
    If the opponent drops Battle Plan, you have 3 options you can (a) drop Roche
    and a ship (if you don't fear a space beatdown), (b) Landing Claw an opponent's
    ship and detach during your turn, or (c) concentrate at only a couple sites and
    pay to drain. Option (a) is riskiest, but nets you a drain if you can pull it off.
    Also, don't worry if the opponent takes over Roche; they can't drain there.

    END GAME

    Hopefully your multi-Visage effect will have taken its toll on the DS. If at some
    point they manage to off Han, use Someone Who Loves You to put him in the
    Used Pile. Alternatively, you could keep Ben with him for revival or use Bacta
    Tank, though the Tank's expensive with the General.

    SPECIFIC CARD USAGE

    Narrow Escape If you only have a few characters at a site, provides a realatively painless method of escape. Also, if used at a docking bay, you can DB Transit everyone for just 1 force

    Fallen Portal A nasty surprise (or not so surprise) for someone who picks a fight at JP or either of the Docking Bays. Usually is best to target only 1 character unless you are tracking destiny.

    Harc Seff Handy little permanent Could Be Worse. Plop him and some guards between 2 DS drains, and watch the opponent get really irritated.

    SPECIFIC DECK STRATEGIES

    against Hunt Down **One thing people fail to realise Once you flip, you can really care less about Visage with this deck. You have your own multi-Visage going and you can keep Luke and Obi at battlegrounds, making the DS lose to Visage as well. As long as they lose to Visage also, IT DOESN'T MATTER IF YOU DO. You have the advantage in long term damage over them.** If you can get them to commit Vader early, you stand a good chance of winning. The 2-3 force a turn from your objective combined with the seriously reduced / canceled drains from your undercover spies and drains reducers will wear them down amazingly fast. If they use dueling, don't be afraid to use Luke or Obi, just be a bit more cautious. It's fun to make Vader chase a shuffling Luke or Obi.

    against Space chances are they won't have a strong ground force, so you might be able to spread out some more. When using Landing Claw, be careful of
    Homing Beacon (to cancel it) or Kiss a Wookie (to leave your ship stranded w/o a Claw). It's usually best to simply eat the space drains and work heavily on your turf.

    against Ops Get Harc Seff to the Occupied world with backup ASAP. He'll do
    you a world of good. Also, A Gift ruins ops.

    against CotVG protect those mains, especially Han. You REALLY don't want him going out of play. The upshot is, if they capture Han, Leia can free him using Someone Who Loves You ;-)

    against #'s haven't seen any numbers in a while, so this is speculation. They
    likely won't deploy anything to the AC at start, so set up your drains on Tat and
    free Han after losing a couple force. Spread out all across the planet and stop
    activating afer they've inserted. The damage from the Objective will seriously hurt them.
    '

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