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Hoostinos TIE Scoutin Deck

    Deck ID: 5062

    Author: Justin "hoostino" Warren

    Title: Hoostinos TIE Scoutin Deck

    Side: Dark

    Date Published: 2000-04-03

    Description:
    It's got TIE Scouts. It's got massive retrieval. And it's got Deuling.

    Rating:
    4.0

    Cards:

    'Locations (9)
    Holotheater
    Meditation Chamber
    Wakeelmui (2x)
    Kashyyk
    Kiffex
    Endor
    Kessel
    Death Star

    Characters (4)
    Darth Vader With Saber (4x)

    Starships (19)
    TIE Scout (12x)
    Boba in Slave 1
    Zuckuss in Mist Hunter
    Dengar in Punishing One
    Dreadnaught (2x)
    Death Squadron Star Destroyer (2x)

    Interrupts (18)
    Twi'Lek Advisor (3x)
    Circle Is Now Complete (2x)
    Vader's Obsession (2x)
    Focused Attack (2x)
    All Power To Weapons (2x)
    Counter Assault (2x)
    Torture (2x)
    Short-Range Fighters
    Always Thinking With Your Stomach
    Unexpected Interruption

    Effects (7)
    Seinar Fleet Systems (2x)
    Presence of the Force (2x)
    Well Guarded
    Dreaded Imperial Starfleet
    Dark Forces
    Visage Of The Emperor

    Epic Events (1)
    Epic Deul

    Objective Hunt Down





    '

    Strategy: '

    This is a nasty deck for a light side ground deck. With the super high destinies, you of course can duel and win almost every time. Try to duel as early as possible to avoid any light side deul interrupts, such as Glancing Blow.
    Basically, you need to set up a presence in space so you can start retrieving. This deck can be modified for revo decks, just toss in Crush and 2 Evaders. The Death Star also helps against revo.
    If you see Obi or Luke come down, be confident in your destinies and go duel. Use Unexpected Interruption to get an Obsession or whatever you need. If you are ruling in space, you should win because of the retrieval hands down. If the opponent wants a peice in space, use the power ships and set up destinies to wear them down. Also, you can do the TIE beatdown if you can find enough TIEs. A weakness may be operatives. Throw in Coruscant and Bright Center if operatives is big in your area. Also, the Counter Assaults can be deadly to operatives if they are out in the open. And if you anticipate your opponent is playing SAC, start with Dark Forces. They won't Sense or Alter a dang thing unless they draw a site with Luke down which ain't to often. This deck may be the answer to mains if you are having problems with it. Against HB, use the TIE Scouts' 5 hyperspeed to your advantage by probing quickly and moving away to avoid getting squashed. Also, if the opponent is not playing ground, throw a Presence down on the Meditation Chamber, deploy Vader to flip your Objective, and move him over to the holotheater to avoid Visage from being cancelled and Vader from getting beat down.

    Enjoy
    '

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