Deck ID: 5132
Author: Robert "Djas Phur" Waygood
Title: Ham & Cheese
Side: Light
Date Published: 2000-04-06
Description:
No too hamy, not too cheesy, Just rightA HBX beatdown with numbers
Rating:
4.0
Cards:
'Locations 10
Corulag x2 (-1 drain for them, HB)
Coruscant (3 drain)
Dagobah x2 (move to swamp, impossible probe)
Dagobah Swamp (move starfighters there, back in reserve = yeah)
Hoth (place other than RP for Haven, possible HB)
Kashyyyk (Ability 6 required for their destiny, possible HB)
Kessel (3 force drain)
Rendezvous Point (obvious)
Characters 11
8D8 x2 (high destiny)
Chadra-Fan (high destiny steals weapons)
Leesub Sirln (high ability, destiny and nifty gametext)
R2-D2 (Artoo-Detoo) ( high destiny, adds power and )
R3-T2 (Arthree-Teetoo) ( hyperspeed to corvettes so they )
R5-M2 (Arfive-Emmtoo) x3 ( can go from coruscant to corulag )
Toryn Farr (Ability 2, Add 2, )
Wedge Antilles (High Destiny Pilots )
Starships 15
Corellian Corvette x2 (holds characters)
Lando In Millennium Falcon (self-explanatory)
Spiral (kick @$$ ship, character holder)
Tantive IV (kick @$$ ship, character holder)
X-wing x12 (S-Foil Beatdown)
Interrupts 9
It Could Be Worse x2 (Protection against Security precautions)
Organized Attack x4 (aid in beats)
The Signal x3 1 start (get out effects, duh)
Effects 10
Docking And Repair Facilities (Bacta for ships)
Haven (cheap ships)
Never Tell Me The Odds x4 (crush, kill, destroy)
Rebel Fleet (cancels drain)
S-Foils x2 (apply the beats)
Wise Advice start (saves effects, very necessary)
Weapons 2
X-wing Laser Cannon x2 (kick ZiMH @$$, other bounty hunter ships also)
Objective
Hidden Base/Systems Will Slip Through Your Fingers
I decided to tell you why each card is/isn’t here.
What, I have no Transmission Terminated/s or even spies
Me thinks they are unnecessary. HDADTJ will die quickly, they need Vader down 1 destiny 1 character. They lose lots. I know, last Sunday all 3 dark decks this deck played were HDADTJ. I won them all.
Numbers defence? Okay that was a joke.
An 'All Wings Report In' would help but I have one not
'
Strategy: '
The notes beside each card should suffice as a strategy.
Whoooops, forget parsec 1 - 8 rule. replace second dagobah system with another hoth or kashyyyk, whatever takes your fancy. ************Also the strategy beside the astromechs is supposed to say; high destiny, adds power and hyperspeed to corvettes so they can go from coruscant to corulag.************ ************Also beside Toryn and Wedge it is supposed to say; Ability 2 Add 2 pilots with high destiny.************ '