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Pound v1 0

    Deck ID: 5223

    Author: Frank "FrankLamanti" Lamantia

    Title: Pound v1 0

    Side: Dark

    Date Published: 2000-04-08

    Description:
    This deck was designed to beat any light deck. Extremely old school.

    Rating:
    4.0

    Cards:

    '
    Unknown Type
    Cloud City Downtown Plaza
    Coruscant
    Death Star
    Endor
    Endor Back Door
    Endor Forest Clearing
    Executor Holotheatre
    Executor Meditation Chamber
    Hoth Defensive Perimeter
    Kashyyyk
    Kiffex
    Tatooine Lars' Moisture Farm

    Characters (18)
    4-LOM With Concussion Rifle
    Admiral Ozzel
    Boba Fett With Blaster Rifle
    Commander Igar
    Darth Vader With Lightsaber
    Darth Vader
    Darth Vader, Dark Lord Of The Sith x2
    Dr. Evazan
    DS-61-2
    DS-61-3
    DS-61-4
    Grand Moff Tarkin
    IG-88 With Riot Gun
    Lieutenant Arnet
    Lieutenant Cabbel
    Mara Jade, The Emperor's Hand
    Officer Evax

    Vehicles (4)
    Blizzard 1
    Blizzard 2
    Dune Walker
    Tempest 1

    Starships (7)
    Avenger
    Boba Fett in Slave I
    Bossk In Hounds Tooth
    Conquest
    Death Squadron Star Destroyer
    Devastator
    Zuckuss in Mist Hunter

    Interrupts (4)
    Twi'lek Advisor x3
    You Are Beaten

    Effects (13)
    A Bright Center To The Universe
    Battle Order
    Come Here You Big Coward
    Imperial Arrest Order
    Lateral Damage
    Oppressive Enforcement
    Resistance
    Secret Plans
    Security Precautions
    There'll Be Hell To Pay x2
    Visage Of The Emperor x2

    Weapons (1)
    Mara Jade's Lightsaber

    Unknown Type
    Hunt Down And Destroy The Jedi/Their Fire Has Gone Out Of The Universe
    '

    Strategy: '

    vs. Ops - Get A Bright Center out. Start drains in space and beat down. Let Visage do its fair share... if it gets cancelled with a Spy to the Holotheatre, grab Come Here You Big Coward. Walkers kill off Operatives fairly easily.

    vs. HB - Drain on the ground and search for ships... then when they flip deploy like 3-4 ships and probe. Then late game is when you bring the pain. Drain at their systems and on the ground with sabers and so forth... I'm usually draining for 6 plus late game.

    vs. Profit - Profit sucks, you should win. Drain in space, beat on the ground.

    vs. MWYH

    Well hey I gotta go Ill finisht he strategy when I get back '

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