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The Dark Path

    Deck ID: 5370

    Author: Alex "Greedo" Tennet

    Title: The Dark Path

    Side: Dark

    Date Published: 2000-04-12

    Description:
    Vader is the number one character in thr game. Use him with high destinies, extra support and a bunch of tech to take out the opponent.Wins when it shouldn't.

    Rating:
    3.5

    Cards:

    'Locations (4)
    Death Star Docking Bay 327
    Executor Docking Bay
    Executor Holotheatre
    Executor Meditation Chamber

    Characters (9)
    Darth Vader With Lightsaber x2
    Darth Vader, Dark Lord Of The Sith x3
    Dengar with Blaster Carbine
    Grand Moff Tarkin
    IG-88 With Riot Gun
    Mara Jade, The Emperor's Hand

    Vehicles (2)
    Blizzard 2
    Tempest 1

    Starships (3)
    Boba Fett in Slave I
    Bossk In Hounds Tooth
    Zuckuss in Mist Hunter

    Interrupts (28)
    Counter Assault x2
    Evader x2
    Force Field
    I Have You Now x2
    Imperial Supply
    Jabba's Through With You
    Masterful Move
    Put All Sections On Alert x3
    Res Luk Ra'auf
    The Circle Is Now Complete x2
    Torture x3
    Trample
    Twi'lek Advisor x4
    Unexpected Interruption
    Vader's Obsession x2
    You Are Beaten

    Effects (12)
    Battle Order
    Come Here You Big Coward
    Crush The Rebellion
    Imperial Arrest Order
    Presence Of The Force
    Reactor Terminal
    Security Precautions
    The Dark Path
    Visage Of The Emperor x4

    Epic Events (1)
    Epic Duel

    Objective (1)
    Hunt Down And Destroy The Jedi/Their Fire Has Gone Out Of The Universe
    '

    Strategy: '

    Starting effect is usually Imperial Arrest Order. Change it to Battle Order against Ops (you'll have plenty of force from them and a battleground). Pull the docking bays. You need not fear drawing a zero from then on.

    Track your destinies. Find the important effects with Twi'leks; in most games you'll want to pull Crush ASAP. CHYBC can wait. Trust me on this.

    Only 2 Counter Assaults? More are a waste. You can deal with most cheesy decks with a tracked few destinies, against mains you should be choking, duelling and using your red like mad.

    It's pretty self explanatory. You need to play it well though, so practice. Don't be afraid to use The Dark Path as and when you have to. Better to choke Ben, duel Luke and smack Wedge around than end up failing miserably because you pulled a 1 at the wrong time. But as I said, track all the time if you can. I just know that this is not always possible.

    Enjoy the deck. '

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