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The DS whole package

    Deck ID: 5456

    Author: Kyle "Jedi.02" Craft

    Title: The DS whole package

    Side: Dark

    Date Published: 2000-04-14

    Description:
    Once again this is a package of all of the decks i have made over the past year. I only post them to give ideas.

    Rating:
    4.0

    Cards:

    'Starting stuff-

    Endor ops
    Endor
    Landing platform
    Bunker

    Characters-

    -2
    -3
    -4
    DVDLOTS
    Darth Vader
    U-3po
    Motti
    Ozzel
    Jade x2
    Ephont mon
    tarkin

    Starships / vahicles-

    Avenger
    Dreadnaught x5
    Conquest
    zucass in MH
    vaders personal
    ig-88 in 2000
    Boba In S1
    bossk in bus
    Thunderflare
    Tyrant
    Devistator
    Denger in P1
    Tmap 1
    Blizz 2

    Locations-

    Kiffex
    Death
    Yavin 4
    Kassyk
    Besbin
    Kessel
    Tatooine
    Coruscant
    Hoth
    Nal hutta

    Interrupts-

    Monnok x2
    Twilek x2
    Torture x2
    Those rebels won’t escape us x2
    Ghhk
    Unexpected interruption

    Effects-

    Lateral damage
    Presence x2
    Omnious rumors
    Battle order
    Imp decree
    (I usually star imp decree or battle order depending on deck I am against)
    Pure Evil-
    Note the deck is all BB that makes it evil.
    denotes important stuff, vital to winning

    Starting stuff-

    Executor holotheater
    Med chamber
    Visage
    HDADTJ/TFHGOOTU
    Epic duel
    (possible starting interrupt)
    all starting stuff signed by Shannon Baska

    Characters-

    3x Premere vader BB
    3x vader w/saber
    2x tarkin 1 foil, BB
    2x Boba fett w/blaster
    2x Jodo Cast
    2x Mara
    Dejas
    Ephont mon
    Bane

    Weapons-

    Mara’s saber
    Vaders saber Blue

    Starships-

    Iggy in ship
    Dengar in ship
    Devistator
    Zuckass in ship
    Bossk in ship
    4x Dreadnaught

    Interrupts-

    2x Elis
    3x Hidden weapons
    Unexpected interruption
    2x Torture
    Twilek (possible starting)
    Hutt smooch
    You are beaten

    Effects-

    Bad feeling have I (possible starting)
    2x Visage 1 foil
    Reactor terminal
    2x presence 1 foil
    Lateral damage

    Locations-

    Kiffex
    Death star very important note the word death
    Kashhyk
    Endor
    Hoth 3rd marker Japanese
    Cantina Japanese
    Downtown plaza
    Back door
    Forest clearing


    Starting stuff-

    Great pit
    Twilek
    Dungeon
    Scum and villany
    Aud chamber
    Court of vile ganster/ I shall enjoy

    Characters-

    EPP fett
    Mara jade x3
    Jodo cast
    Bossk w gun
    Dengar w gun
    Gallid
    EPP vader x2
    Ree-yees
    Jabba x2
    Ephone mon
    Beolo
    Brangus
    Djas
    Chall
    4-lom w gun
    bane

    Starships-

    Zuckass in
    Ig88 in
    Jabba’s cruzer
    Bossk in
    Boba in
    Dengar in

    Sites-

    Droid workshop
    Cantina
    Moisture farm
    Jabba’s palace
    Jud wastes

    Effects-

    PTOF x2
    Broken con
    Reactor terminal
    He is not ready (very afffective against undercover pilot spise they have to move during their move phase wich they can’t so they lose a force or the spy but it is mainly used vs MWYHL)

    Interrupts-

    Torture x2
    Sense x 6
    Elis x3
    Hutt smooch x 2
    Alter x2 for the new ls order to engage strategy)
    Unexpected interruption

    Weapons-

    Mara’s saber x2



    OBJECTIVES (1)

    Endor Operations / Imperial Outpost

    LOCATIONS (11)

    Endor (STARTING)
    End Landing Platform (STARTING)
    End Bunker (STARTING)
    End Ancient Forest
    End Dense Forest
    End Dark Forest
    End Forest Clearing
    End Ewok Village
    End Back Door
     Swamp
     Jungle

    CHARACTERS (14)

    5x Biker Scout Trooper
    Corporal Oberk
    Sergent Barich
    Admiral Ozzel
    Colonel Dyer
    3x Darth Vader w/ saber
    Boba Fett w/ Blaster
    Commander Igar

    STARSHIPS / VEHICLES (14)

    Blizzard Scout 1
    Tempest Scout 3
    Tempest Scout 4
    Tempest Scout 6
    2x Tempest Scout
    2x Dreadnaught
    Thunderflare
    2x Bossk In Bus
    Tyrant
    Executor
    Devistator

    INTERRUPTS (12)

    2x Sense
    2x Alter
    2x Always Thinking with you’re stomach
    2x Evader
    2x Imperial Barrier
    Hutt Smooch
    Twe’lik Advisor

    EFFECTS (8)

    2x Presence of the force
    Oppresive Enforcement
    There is no try
    Perimeter Patrol
    Omnous Rumors
    Establih Secret Base
    Come here you big coward


    The idea behind this deck is to not give you're opponet any force. You pull off ralliter 0ps very fast like 3-4 turns and put a sleen at every site so they can't deplay there. after that with all the sites in the deck you should have planty of froce and you go to you're opponet where ever they are and the attack them with the ability to add 3 to total battle destinies and get one card from you're deck every turn.

    OBJECTIVES (1)

    Ralliter Operations / In the hands of the Empire (STARTING)

    LOCATIONS (13)

    Hoth Ice Plans
    Coru Emp Square
    DS War Room
    Hoth Wompa Cave
    Coruscant
    Death star
    EXE Med chamber
    DAG cave
    Docking bay (get this with arrest order)
    Jungle
    Swamp (Get this first use it to get sleens)
    Rallitir (STARTING)
    Kashyyk

    CHARACTERS (17)

    2x Vader w/ sabre
    2x Fett w/ blaster
    GMT
    DS-61-2
    DS-61-3
    DS-61-4
    Jabba the hutt
    3x sleen
    3x biker scout trooper (No i don't use them for bikes i just put 1 at each site to flip OPS they are low deploy non-unique imperials with a descent destiny)
    Commander Igar
    Dr. E (If you notice the EPP's can get any extra destiny without han so you hit him with a blaster or sabre and then operate with DR. E to prevent extra EPP destiny)

    STARSHIPS / VEHICLES (11)

    Executor
    Thunderflare
    Bossk in bus
    Devistator
    4x Dreadnaught
    Tempist 1
    Blizz 2
    Tyrant

    EFFECTS (4)

    Imperial arrest order (STARTING)

    Lateral Damage
    Come here you big coward
    Reactor terminal

    INTERRUPTS (14)

    2x Alter
    7x Sense
    Twelik (STARTING)
    Elis helrot
    You are beaten
    The circle is now complete
    ghhk

    Rember you can get any card you want every turn


    The idea is not to really get a big drain but to go to my opponet. What will kill them is The visage and Search and destroy (believe me i know from a personal beatdown)

    Starting Cards- (5)

    Hunt Down And Destroy The Jedi
    Epic Duel
    Visage
    Holotheater
    Med Chamber

    Characters- (17)

    4x Darth Vader
    DVDLOTS
    Commander Igar
    2x Boba fett w/ blaster
    2x tarkin
    Ozzel
    2x Ephont Mon
    DS-61-2
    DS-61-3
    DS-61-4
    Jabba (SE)

    Sites- (9)

    END Back Door
    END Forest Clearing
    END ewok village
    END ancient forest
    END dark forest
    End dense forest
    Hoth Ice Plains
    Hoth Def Perimeter
    Coruscant

    Interrupts- (10)

    2x Elis Helrot
    Twe'lik Advisor
    Monnok
    Focused Attack
    Vader's Obsession
    2x Circle
    2x Evader

    Effects- (7)

    Imp Decree (I know there are no rebel sites in here but EBO is popular here and they give me the sites)
    2x Presence of the force
    Security precautions
    Search and destroy
    Reactor terminal

    Weapons- (2)

    2x Vader's Lightsaber

    Starships / vehicles- (10)

    Bossk in hound's tooth
    Devistator
    Executor
    Avenger
    tyrant
    conquest
    thunderflare
    Blizz 2
    Tempist 1
    Tempist scout 6



    Dark Side
    The idea is to try to counter most decks. Operatives, stops force drain bonuses, come down if i have to. Hidden base I will hit with concentrated star destroyer power and monnok the heck out of them.

    STARTING CARDS
    Yavin 4
    Twelek Advisor
    Imperial Decree

    LOCATIONS (In my opinion force activation wins the game.
    Hoth x2(decree)
    Kessel
    Kiffex
    Courscant
    Fondor
    Raithal
    Kashyyk x2
    Corulag
    Besbin
    Death Star x2
    Nal Hutta
    Tatooine
    Dagobah Cave

    EFFECTS
    There'll Be hell to pay
    Undercover x2
    Presence of the force
    Lateral Damage
    Reactor Terminal

    INTERRUPTS
    Monnok x3
    Those Rebels won't escape us

    STARSHIPS AND VEHICLES
    Blizz walker x2
    Imp destroyer x4
    Avenger
    Death squad destroy x2
    Vengance
    Stalker
    Dreadnaught
    Bossk in Hounds tooth
    Executor
    Devistator
    Thunderflare

    CHARACTERS
    Darth Vader x2
    Grand Moff Tarkin
    -2
    -3
    -4
    Danz borin
    Septoid droid
    labria
    ozzel
    Garuindan
    Dr. E
    Officer Evax
    U-3po
    Amril Motti



    OBJECTIVES (1)

    ISB Operations / Empire's sinister agents (STARTING)

    LOCATIONS (12)

    Coruscant Imp Square (STARTING)
    All of my other sites are a 2 and a 3 with isb flipped
    End Ewok Village
    End Back Door
    End dark forest
    End forest clearing
    Tat tusken canyon
    Tat jud wastes
    Tat lar's moisture farm
    Tat cantina
    CC Downtown Plaza
    CC Port town district
    Hoth Def perimeter

    CHARACTERS (17)

    Darth vader
    DVDLOTS
    All of the rest are ISB agents
    Lieutenant renz
    Chall Bekan
    Corporal Oberk
    outer rim scout
    3x probe droid
    Chyler
    Colonel Wulf Yarlen
    Corporal Derdram
    Officer evax
    Navy trooper vesden
    fozec
    admiral ozzel
    sergent torent

    EFFECTS (6)

    Security precautions (STARTING if they start hidden base)
    There is no try (STARTING if they star what look to be a hard ground deck)
    Come here you big coward (STARTING if they do something dagobah)
    Reactor terminal
    ther'll be hell to pay x2

    SHIPS (8)

    3x lambada class shuttle
    3x sentinal class landing craft
    2x tie scout
    These are used to probe the hidden base and they all have hyper speed to later bunch them and let them die after probing

    INTERRUPTS (16)

    Ghhhk
    2x Twe'lik advisor (1 STARTING)
    13x scanning crew

    originally iwas running this deck as a dark deal deck but my opponet would play the planet it's farthest from and kill my drain but now i am on 4 different planets so it isn't so easy



    DARK SIDE

    --CHARACTERS {15}

    -Darth Vader with Lightsaber
    -DVDLOTS
    -2x Darth Vader
    -2x Grand Moff Tarkin
    -1x Admiral Ozzel
    -General Veers
    -Commander Igar
    -Jabba du Hut
    -Ephont Man
    -Boba Fett with Blaster
    -Admiral motti
    -ds-2
    -ds-3


    --SITES {14}

    -End landing platfrom
    -2x End dense forest
    -2x End back door
    -2x End ancient forest
    -2x Ewok village
    -End forest clearing (STARTING)
    -Hoth Ice Plains
    -Hoth Wompa cave
    -Dagobah Cave
    -Exec Med Chamber

    --INTERRUPTS EFFECTS {23}

    -7x Sense
    -3x Alter
    -Control
    -1x You are Beaten
    -3x Elis Helrot
    -1x Circle
    -Expand the Empire
    -Presence of the Force
    -Reactor Terminal
    -Twi’lek Adv.
    -sniper
    -Battle Order
    -Security Precautions (I HATE Hidden Base)

    --STARSHIPS {7}

    -(Don’t Laugh) 4x Tie Scout
    (I just play these to probe and cancel Hidden base also with an ability 3 pilot they get destiny in the clouds.)
    -Tempest 1
    -Temp scout 3
    -Temp Scout 2

    --Weapons {1}

    -Vader’s Sabre


    I refuse to play with objective I hate the idea. But I still have managed to win quite a few tournaments since special edition.


    Man this one was a while ago. This is when i hated objectives.


    CHARACTERS {18}

    -5x Death Star Gunner
    -DVDLOTS
    -Darth Vader
    -DS-61-2
    -Admiral Ozzel
    -Needa
    -DS-61-4
    -Admiral Motti
    -DS-61-3
    -Piett
    -2x r3-t6
    -danz borin
    -tarkin

    EPIC EVENTS {2}

    -2x Commence Primary Ignition

    SITES {17}

    -Death Star (STARTING)
    -3x Yavin 4 (I really need to blow this up)
    -Kiffex
    -Kashyyk
    -Besbin
    -Tatooine
    -Hoth
    -DS Detention Block Control Room
    -2x DS War Room
    -DS Level 4 Military Corridor
    -DS Docking By Control Room 327
    -DS Conference Room
    -DS Central Core
    -DS Detention Block Corridor

    INTERRUPTS / EFFECTS {6}

    -Reactor Terminal
    -2x A day Long Remembered (The Basis of the deck)
    -2x Twelik Advisor (1 STARTING)
    -Imperial arrest order (STARTING)

    WEAPONS {2}

    -2x Superlaser

    SHIPS {15}

    -Tyrant
    -2x Victory-class Star Destroyer
    -Conquest
    -Vengance
    -Avenger
    -Thunderflare
    -2x Bossk in hounds tooth
    -Stalker
    -4x Dreadnaught
    -Devastator

    The deck has 2 plans. If they are playing a space deck then you want to blow up yavin 4 and make all their ships deploy +8. The idea is that they won’t have obi in the space deck. If they are playing a ground deck then you want to destroy the planet that they are doing their thing on. Most decks are now giving the related system due to objectives dagobah or celebration decks if no I am playing with the systems a ground deck will typically be at.





    '

    Strategy: '

    Some have strategey notes included. '

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