Deck ID: 5663
Author: Jason "TrenchRunner" Aubry
Title: Maintaining the Balance
Side: Dark
Date Published: 2000-04-19
Description:
Endor Deck that trys to maintain a balance between air and ground.
Rating:
3.5
Cards:
'I have been working on this on and off for about a month now.
I would like to somehow add in three Tactical Supports, but I can't decide what to remove in place of them. If you have any suggestions please let me know. Thanks.
Starting Stuff (6)
Endor Operations / Imperial Outpost
Endor System
Endor Bunker
Endor Landing Platform
Twi'lek Advisor
Perimeter Patrol
Locations (4)
Endor Back Door
Endor Ancient Forest
Endor Forest Clearing
Kashyyyk
Characters (19)
DVDLOTS
GMT (these two used together in space after obj. flip)
Corp. Drelosyn
Sgt. Irol (I try to keep these two together)
Sgt. Barich
Corp. Misik (see above)
Corp. Avarik
Sgt. Elsek (see above)
Lt. Arnet (stops arcona)
Navy Trooper Fenson
Navy Trooper Shield Tech x3 (Slows down speeder and ship deployment)
Ephant Mon (stays in the Bunker)
Lobel x3 ('No Nabrun for you' aka the Transport Nazi)
4-LOM with Concussion Rifle
IG-88 with Riot Gun
(these two ride with Bossk and Zuckass for 4 destiny draws)
Vehicles (9)
Speeder Bike x5
Blizzard 2
Tempest 1
Tempest Scout 3
Tempest Scout 6
Ships (6)
Dreadnaught x2
Bossk in Hounds Tooth
Zuckass in Mist Hunter
Boba Fett in Slave 1
Dengar in Punishing One
Effects (8)
Establish Secret Base
Ominous Rumors
Oppressive Enforcement
There Is No Try
Search And Destroy
Reactor Terminal
There'll Be Hell To Pay x2
Interrupts (8)
High Speed Tactics x3 (Used with Irol above all others)
This Is Some Rescue x2 (Out of Commission kills this deck)
Point Man (takes out Order to Engage or Scramble)
You are Beaten (Can't have Vader out of control)
Masterful Move (Cancels Savrip)
'
Strategy: '
No suprises here. Straight up just play the deck. Try for a fast flip.
'