DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Not For A Sith

    Deck ID: 5712

    Author: Alfred "ThaBraHmaBuL" Dong

    Title: Not For A Sith

    Side: Dark

    Date Published: 2000-04-20

    Description:
    Straight off the decklist from the CA States......this is a 'shafty' Hunt Down with Choke Out power and high destinies.

    Rating:
    4.0

    Cards:

    'Start (5)

    Hunt Down and Destroy the Jedi
    Executor Holotheatre
    Executor Meditation Chamber
    Epic Duel
    Visage of the Emporer

    Locations(5)

    Hoth Echo War Room x2
    Endor Back Door
    Tatooine Cantina
    CC Downtown Plaza

    Characters(15)

    Darth Vader, DLOTS x3
    EPP Vader x2
    Grand Moff Tarkin x2
    Mara Jade, The Emporer's Hand
    Commander Igar
    Officer Evax
    Jabba the Hutt
    EPP Boba Fett
    Zuckuss
    4-LOM w/ Concussion Rifle
    IG-88 w/ Riot Gun

    Creatures(1)

    Bubo

    Vehicles (2)

    Blizzard 2
    Tempest 1

    Starships(4)

    Boba Fett in Slave 1
    Bossk in Hound's Tooth
    Zuckuss in Mist Hunter
    Dengar in Punishing One

    Interrupts(14)

    Evader x2
    I Have You Now
    Oota-Goota Solo?
    Twilek Advisor x4
    Masterful Move
    The Circle is Now Complete
    Vader's Obsession
    Torture x2
    Hunting Party

    Effects(14)

    Resonsibility of Command x2
    Much Anger in Him
    Imperial Arrest Order
    Battle Order
    Security Precautions
    Reactor Terminal
    Crush the Rebellion
    Visage of the Emporer x4
    Mournful Roar
    Were the Bait



    '

    Strategy: '

    DO NOT REVIEW THIS DECK BEFORE READING THE STRATEGY


    Why I use certain cards

    Were the Bait, Hunting Party, Mournful Roar These cards are most useful for thier 7 destinies. When you draw them, recycle them back in with Reactor, and draw the for Choke destiny to take out Obi and alot of other things. Mournful Roar and Were the Bait have also helped me win countless games.....Roar works wonders vs. Profit.

    Oota-Goota, Solo? Pure Tech. Alot of Y4 Mains decks will have Nabrun in thier decks to jump thier EPPs around when they see you havent got Sense. Surprise....all of a sudden, Luke and Obi got captured, and the rest fall to the Used Pile as well as killing off that bastard Nabrun. Sweet.


    Strategy

    This is your basic semi-dueling Hunt Down utilizing high destinies and domination. Set up the combo btwn. Responsibility and Much Anger(shaft) on thier mains when theyre deployed. IAO to lock them out. Kill off the rest of the support characters in thier deck, and dominate the scene.

    I dont play Executor in here because I often lose it and then find out my Executor sites are still on table. Dengar is cheaper, and I cant count the number of Falcons(and Super Falcons) this helped me kill. There are copies of the character and ship personas of Fett and Zuckuss....here's why They both kick ass. 4-LOM, IGGY, and either Zuckuss or Jabba will grab you 3 destinies. Fett and Jabba or Han will get you one too, with a shot as well, I might add. 90% of the time when you need Fett on the ground, chances are you wont need him in space, and if so, both Zuckuss and Fett die off pretty easily anyways.

    Duel them late game only with tracked destinies. Keep the 'shaft' running, battle them to Oblivion and keep Visage on them for game(with 4 spares, theyre not likely to cnacel them all).


    What to do vs

    Profit Start Crush, Jabba and Fett. Drop IGGY or 4-LOM to add another destiny. Get Vader down quickly and choke out the mains and get 'the shaft' and Visage rolling on them. Do not drop any non-Tatooine locations as that will give them the option of going there and draining and letting you have Tatooine. Duel the mains late game. Look for I Have You Now every time they battle.

    Y4 Mains These decks have strangely low destinies so dueling hurts, but watch for anti dueling cards. Shaft thier mains, Bubo and Mara to kill off the Nudjs. Invade Yavin and drop no other locations minus Hoth. Keep Vader on table and lock Visage on them for maximum pain. Start Crush and look for Evaders when they Revo. Oota-Goota the Nabruns

    Hidden Base Start Security, draw for ships. Deploy only when they flip, never before. drop battleground quickly and drain before they flip. Lock Visage on them for hurts. If they bring down mains, DONT KILL THEM.....shaft them for 4 a turn. Bubo away thier spies. Oota Goota the Kessel Runs.

    vs. Ops Start Battle Order and dominate the Farm. Kill off all ops, all the time. IGGY running around with an op killing the others at same location is funny. Shaft thier mains.

    vs. everything else....drop Vader, and dominate. Choke Out Ben and Luke with ease. against Obi's Hut and a battle ground start, drop Vader to the battleground, move into the Hut on same turn. Since youre flipped, they cant do a damn thing from battling you with someone sides' Han. You now can either drain for 3 there, or you can ambush or shaft them there. Sweet.

    Any suggestions will help. This is a good deck so please rate is seriously. Thanks.

    The Brahma Bull '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.