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Great-tasting Rebels

    Deck ID: 5855

    Author: Mike "OQrygg" Merletto

    Title: Great-tasting Rebels

    Side: Dark

    Date Published: 2000-04-23

    Description:
    Flipping COTVG with mix of Imperials and aliens.

    Rating:
    4.5

    Cards:

    'Starting (6)
    Court Of The Vile Gangster/ISEWYD
    Jabba's Palace Audience Chamber
    Jabba's Palace Dungeon
    Tatooine Great Pit Of Carkoon
    Twi'lek Advisor
    All Wrapped Up

    Locations (6)
    Death Star
    Jabba's Palace Rancor Pit
    Tatooine Cantina
    Tatooine Jundland Wastes
    Tatooine Lars' Moisture Farm
    Tatooine Tusken Canyon

    Characters (20)
    4-LOM With Concussion Rifle
    Bane Malar
    Boba Fett With Blaster Rifle
    Bossk With Mortar Gun
    Chall Bekan
    Cloud City Engineer
    Commander Igar
    Darth Vader
    Darth Vader, DLOTS
    Djas Phur
    Dr. Evazan
    Ephant Mon
    IG-88 With Riot Gun x2
    J'Quille
    Jabba The Hutt
    Jodo Kast
    Mara Jade, The Emperor's Hand
    Niado Duegad
    Officer Evax

    Creatures (2)
    Bubo
    Rancor

    Vehicles (2)
    Blizzard 2
    Tempest 1

    Starships (4)
    Boba Fett In Slave 1
    Bossk In Hound's Tooth
    Dengar In Punishing One
    Zuckuss In Mist Hunter

    Interrupts (12)
    Elis Helrot x2
    Evader x2
    Hidden Weapons x2
    Oo-ta Goo-ta, Solo? x2
    Trap Door x2
    Twi'lek Advisor x2

    Effects (7)
    Bad Feeling Have I
    Crush The Rebellion
    Oppressive Enforcement
    Reactor Terminal
    Resistance
    Secret Plans
    There'll Be Hell To Pay

    Weapons/Devices (1)
    Mara Jade's Lightsaber '

    Strategy: '

    Cloud City Engineer - Convert AC vs. Profit

    Death Star - Used for added activation without worrying about Revo

    J'Quille - Added beatdown by excluding; also a spy

    Strategies
    Vs. Any form of Mains - Toughest game since they hardly give you any force, if any. Probably will be using Nabums, so keep those Ootas in hand. Keep a good force at each site so you are pretty well protected from major beatdown. Elis away before the battle (during their deploy phase) if you think they're gonna kill you in battle.

    Vs. Hidden Base - Try to capture whatever ground that they might have. Try to get out Zuckuss In Mist Hunter with 4-LOM With... as a passenger. Spread and drain on the ground as much as possible before they flip.

    Vs. Numbers - Get out Resistance quick and just drain and occupy those sites. If they aren't using droids, beatdown their characters.

    Vs. Testing - Get Bad Feeling out quickly and be wary of Mains beatdown. Play it just like a Mains deck.

    Use your best judgement against anything else. '

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