Deck ID: 6279
Author: Preston "Bravo 3" Stahley
Title: Scum in the Court
Side: Dark
Date Published: 2000-05-03
Description:
This deck takes advantage of the front side of COTVG, Bounty Hunter scum, and a bit of SA.
Rating:
4.0
Cards:
'Objective (1)
COTVG/ISEWYD
Locations (8)
Jabba's Palace Audience Chamber [S]
Jabba's Palace Dungeon [S]
Tatooine Great Pit Of Carkoon [S]
TatooineCantina
Tatooine Lars' Moisture Farm
Tatooine Jundland Wastes
Tatooine Docking Bay 94
Dagobah Cave
Characters (17)
Zuckuss
Bane Malar
Jodo Kast
Dengar With Blaster Carbine
Danz Borin
Bossk
Dengar
Feltipern Trevagg
Djas Puhr
Umpass-stay
Darth Vader With Lightsaber
Darth Vader
Grand Moff Tarkin
Mara Jade, The Emperor's Hand
Mosep
Dr. Evazan
U-3P0
Creatures (1)
Bubo
Weapons (2)
Mara Jade's Lightsaber
Ponda Baba's Hold-out Blaster
Vehicles (3)
Tempest 1
Blizzard 2
Skiff
Starships (3)
Bossk In Hound's Tooth
Zuckuss In Mist Hunter
Death Squadron Star Destroyer
Effects (8)
Bad Feeling Have I [S]
First Strike
Security Precausions
Expand The Empire
Reactor Terminal
Resistance
Secret Plans
There'll Be Hell To Pay
Interrupts (17)
Twi'lek Advisor x3 [S]
Alter x3
Sense x4
Elis Helrot x2
Hutt Smooch
Sacrifice
Monnok
He Hasn't Come Back Yet
Limited Resources '
Strategy: '
-Short Stratagy
OK... This is how you start it
Deploy your starting stuff, BFHI to slow down opponents mains, and draw your hand. You want to get Mara and her saber out as quick as you can. So 1st turn use the obj to pull your docking Bay while checking for Mara and Saber. If you find them deploy em if you have 6 force. If not you are probably safe to deploy just her, but alway check how much force the opponent's activating. Once you get Mara out she can be used to drain for 2 and for your SA. Make sure to get her a back up crew ASAP. She is key to a strong early start.
The BHs with their forfit + 2 are now powerful and don't all die all at once. Bubo's in there cause he's VERY useful. Take him to the opponents ground and start the feeding frenzy. Or just keep him at home for his cool ability to prevent movement. No S&V? no thanks, I prefer Vader, Tarkin and especially the Walkers.
This deck is the first deck I have made that is fairly balanced. It should play good against most stuff I've seen. You just need to calculate your moves and know when to drain, battle, and be sure to play your interrupts right. '