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HEBO Hidden Echo Base Operations

    Deck ID: 6526

    Author: Tom "Gand" Culpepper

    Title: HEBO Hidden Echo Base Operations

    Side: Light

    Date Published: 2000-05-10

    Description:
    what it says... this deck has royaly kicked the tail of most decks it has playtested against. Very few weaknesses and very many strengths. I like what this deck does even in the face of security precautions.

    Rating:
    3.5

    Cards:

    'You will notice this cardlist is only 59 cards. The final card, a duplicate system of your choice is left out and at your discression. I advise changing it fairly regularly.

    Starters(4+ a hidden base)
    Hidden Base
    (your system of choice)
    Rondevous Point
    The Dignal
    Rebel Fleet

    Characters (10)
    BoShek
    Captain Han Solo x2
    Geezum
    Lando With Blaster Pistol
    Luke Skywalker
    R2-D2 (Artoo-Detoo)
    Ralltiir Freighter Captain x2
    Wedge Antilles

    Effects (10)
    Echo Base Operations x2
    Haven
    Incom Corporation
    Kessel Run x2
    Projection Of A Skywalker x2
    S-Foils

    Interrupts (9)
    All Wings Report In
    Organized Attack x3
    Punch It
    The Signal x2
    Transmission Terminated

    Locations(11)
    Coruscant
    Hoth
    Hoth Echo Command Center (War Room)
    Hoth Echo Corridor
    Hoth Echo Docking Bay
    Hoth Echo Med Lab
    Hoth Main Power Generators
    Hoth North Ridge
    Kessel
    Kiffex
    Ralltiir
    Tibrin

    Starships (15)
    Millennium Falcon x2
    Red 2
    Red 5
    Red Leader In Red 1
    Spiral
    Tantive IV
    X-wing x8

    '

    Strategy: '

    Comment to reviews so far GEEZUM, look at him. If at an exterior site during your control phase may use 2 force to take a related site into hand from reserve deck. You are activly tracking the cards in the force pile every turn, it is not difficult to find either echo sites, or Geezum and the docking bay.

    MORE comments to reviews OMDH, not very useful when I have to add three cards and or switch out just to attempt it. Besides, corusacnt is in the deck to slow down the opponent. As for Leia, she is already in the deck (Boushh) and serves my purposes better in that form. I don't go to ground except to put out echo base operations, then the pilots return to the sky. They are not succceptable to beatdown via Elis if you deploy the sites in the right order (energy shield first, besides that, I normally hold all the Echo sites in hand and deploy them in one turn. YOU CAN NOT TAKE OUT THE 4th MARKER. EBO sets up on the power generators, and a marker beyond 3 must be deployed to also deploy the generators. Deck is not meant to fight on the ground at all. Hence up to 4 canceled drains per turn(HB, Fleet, Boushh), and a way to diminish those(POAS) that you can't cancel. the cards I am considering droping are Red 5, R2-D2. Luke is a better than Comm Luke for lower deploy, freedom of deploy and the extra force he activates for not being on tatooine.

    on to the strategy

    Typical HB start, rebel fleet to stop early drains and deploy systems like mad, also helpful in this are the two POAS and the Boushh. Keep drawing untill you find your echo sites, main power generators or an exterior site and Geezum(or track them since you get to scan your reserve deck every turn anyway). Also there to slow down most decks is coruscant, and I have been known to trade out a haven for a Goo Nee Tay. With both in effect your opponents deploy is severely restricted, thus slowing the game down considerably.
    Once you have what you need in hand to set up EBO, start deploying it all under the shield. If you get Geezum in the docking bay early, the game is yours. That way you pull out Echo sites and the realted generators very quickly.
    In a typical game I try to flip and deploy EBO in the same turn(usually about turn 3-5, depending on how effectively you drew systems) which really isn not that difficult with some solid tracking. Control the DB with an X-wing if nessicary and if you see no characters in the deck whilst you search for planets, draw up.
    Under perfect conditions (ie no opponent space presence+a big jump and spread out) this deck can drain for 5(Coruscant)+ 5(Kessel)+ 4(Kiffex)+ 3(Hoth)+ 3(Tibrin)+ 3(Raltiir)= 26 in a single turn. Big. Hurts. Ouch. If you've drained for a total of 0 up to this point this drain is a 2 turn kill.
    Even agianst resistance the drain for 2 at 5 systems is hard to take, and with S-Foils, Incom Corp and Organized Attack... those power 6, ability 2, deploy free, force drian canceling, non unique so they are ready for All Wings X-wings are wonderful for swarming a system, in pairs.

    Yes, I know about Security Precautions. I have a few of my own so don't consider it a dead deck just because of one card.
    Yes, I know about The text of TFHGOOTU, that's why there is a luke and leia is undercover.

    some combos
    Rebel Fleet+ EBO+ Incom Corp+ S-Foils+ Haven+ Organized Attack= Ouch time.
    An opponent made the mistake of deploying the Executor, piloted to the haven to combat the Falcon with Capt. Han and a freighter Captian. Punch It made the falcon immune, I drew 4 destiny but not very high, he drew a 5 so power about even... he lost the pilot. My turn I dropped 4 X-wings, used S-foils, drew 3 5s.
    24(Xwings)+3(EBO)+8(falcon total)+ 15(destiny)=50 to 12
    Raltiir Freighter Captian+ Raltiir+ Red 2+ Kessel Run= 10 retrieval per run
    8 X-Wings+ All Wings= 8 Retrieval(once per game though, use this only for retrieval so it doesn't get snagged)


    any advice you can give will be appreciated
    for specific play questions, send me a message... member name Gand
    read it all then review it.

    thanks and may the Force be with you.

    Gand

    '

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