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Surfacing v1 1

    Deck ID: 6631

    Author: Frank "FrankLamanti" Lamantia

    Title: Surfacing v1 1

    Side: Dark

    Date Published: 2000-05-12

    Description:
    This deck counters everything and can drain for a crap load.

    Rating:
    4.5

    Cards:

    'Locations (11)
    Coruscant
    Dagobah Cave
    Death Star
    Endor
    Endor Bunker
    Endor Landing Platform (Docking Bay)
    Hoth Defensive Perimeter
    Hoth Ice Plains
    Hoth Wampa Cave
    Kashyyyk
    Kiffex

    Characters (15)
    4-LOM With Concussion Rifle
    Admiral Ozzel
    Boba Fett With Blaster Rifle
    Commander Igar
    Commander Nemet
    Darth Vader
    Darth Vader, Dark Lord Of The Sith
    DS-61-2
    DS-61-3
    Grand Moff Tarkin
    IG-88 With Riot Gun
    Jabba the Hutt
    Mara Jade, The Emperor's Hand x2
    Officer Evax

    Vehicles (4)
    Blizzard 1
    Blizzard 2
    Dune Walker
    Tempest 1

    Starships (9)
    Avenger
    Boba Fett in Slave I
    Bossk In Hounds Tooth
    Death Squadron Star Destroyer x2
    Dengar In Punishing One
    Devastator
    Executor
    Zuckuss in Mist Hunter

    Interrupts (4)
    Twi'lek Advisor x3
    Shocking Revelation

    Effects (14)
    Battle Order
    Come Here You Big Coward
    Imperial Arrest Order
    Imperial Decree
    Lateral Damage x2
    Ominous Rumors
    Oppressive Enforcement
    Presence Of The Force
    Resistance
    Search and Destroy
    Secret Plans
    Security Precautions
    There'll Be Hell To Pay

    Weapons (2)
    Mara Jade's Lightsaber
    Vader's Lightsaber

    Objective
    Endor Operations/Imperial Outpost '

    Strategy: '

    UPDATE
    I have never ever in the history of me playing star wars, lost to a Revo deck, ever. Its all in the way you play. I start off with 4 Revo-proof force. I have Kiffex, Kashyyyk and DECREE in there. Thats all I need. I have 3 Twi'leks to pull DECREE out (if you don't know what Decree does, read it before you tell me I need Revo protection). My old Hunt Down deck has time and time again, beaten heavy Revo decks without any Revo protection at all. And I played it with Walkers and Big heavy ships. If you know what you're doing and how to play against it you'll beat it.

    But, Bounty22 is right, I made a brain fart and I only have 2 BG sites in there... in my next version I'll add Yavin4 DBay to get another site out for Search and Destroy.
    END UPDATE

    Like the moron I am, I left out Homing Beacon. I dunno what I'd take out, after somepeople shoot me down for not having it I'll put it in and post another version of it.

    Against ALL DECKS start Imperial Arrest Order, no matter what.

    vs. Profit - I switched out Miiyoom Onith, you guys were right, they'll always start Goo Nee Tay or Scrambled Transmission against me, always if they see Mi'iyoom. So against Profit start EPP Fett and Jabba, and first turn move them to Tat JP. Back them up with a walker. You won't get beatdown there. And since Nabrun is dead, you don't have to worry about a Nabrun beat. Drain like a mother in space, hard and quick. They have Han already commited to the ground, super Falcon is out, what are they gonna do beat you down with Tantive and some pilot? I don't think so.

    vs. Throne Room - play smart and you won't lose. You're pretty much immune to Revo in the early game. You have 8 more locations to back you up. Drain in space. They have to decide to come to you on the ground or contest you in space. You'll beat the crap out of them in space and chances are you'll beat them on the ground too. This deck is anti Throne Room in the fact that you're pretty much immune to Revo.

    vs. Hidden Base - laugh. You win. Pop out Battle Order and Search and Destroy and just start draining. Search and Destroy is like Visage... come to the ground so I can beat the hell out of you or take 1 a turn. haha. Battle Order kind of serves the same purpose. Making them use 3 to drain limits any beatdown they have coming. You win this game because you're draining for so much more than them and giving them so much damage.

    vs. Dagobah (anything) - Land Mara on Dagobah and kick the crap out of people, or if they run drain on Dagobah. Dagobah is my favorite kind of deck to play against ) Drain in space and on the ground, beat them good if they make a mistake. If you're playing against super Falcon, drop like 4 ships against the Falcon including Dengar in PO. Make sure you only lose characters from that battle, Legendary Starfighter sucks.

    Against anything else, usually I just drain in space and play my cards right.

    Shocking Revelation is a tight card, its saved my butt more than once. Track it around, or in the early game use Secret Plans to get it out... its an awesome card, but to each his own so you can take it out for something. '

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