Deck ID: 6706
Author: Keith "Gen" Watabayashi
Title: JEDI made easy
Side: Light
Date Published: 2000-05-14
Description:
Get Leia to test 5, retrieving with Noble Sacrifice andDraw their Fire on the way.
Rating:
4.0
Cards:
'Starting(4)
Mind what you have Learned
Dagobah
The Signal
Wise Advice
Locations(7)
DagobahYoda's Hut
DagobahJungle
DagobahSwamp
DagobahTraining Area
Kessel
Cloud CityLower Corridor
Rendevouse Point
Characters(15)
Yoda
Daughter of Skywalker
EPP Obi-Wanx2
EPP Hanx2
EPP Lukex2
Major Bren Derlin
Tawss Khaa
Chewbacca
Wes Janson
Wedge Antilles
Threepio
Bigs Darklighter
Interrupts(15)
The Signalx2
Out of Commissionx2
Transmission Terminatedx2
The Bith Shufflex2
Shocking Informationx2
Noble Sacrificex2
Throw me another Charge
Glancing Blow
Endor Celebration
Jedi Test5)
GW
AJS
DOE
SMN
IITFYS
Effects(8)
Aim High
Yoda's Hope
Bacta Tank
Battle Plan
Insurrection
WAYTTPOUx2
Draw Their Fire
Starships(5)
RLiR1
GliG1
Spiral
Tantive
LiMF
'
Strategy: '
LOCATIONSBy only using 4 Dagobah sites I can get where I need to quicker. The Rendevous
point is in there simply for activation, or a cheap place to dump ships then move them. Kessel is
a late game drainer if they're on ground, vice-versa for Lower Corridor.
CHARACTERSYoda and Daughter are the best way to test (duh). The EPP crew is a goo source of beatdown
and hit-run to slow my opponent. The 2/2 rebels are in there for foreiet fodder, and for retrieval with
Noble Sacrifice, and they get the bonuse from Insurrection. Threepio is just good, especially when Yoda
is at the hut. I use Tawss instead of Orrimaarko in case of Manipulator or Rallops, and she is grea against
court.
INTERRUPTS Except for 6 of them, every interrupt in the deck is a recycble high destiny wiht other uses.
Bith Shuffle messes up tracking, Out of Commision is great against any deck that loses force, Shocking
info. kills Manipulator, Signal is very versatile, and Throw me another Charge counters troopers. The rest
are for Huntdown, except for Noble S. which are in there to keep alive until I flip, and in case I have
forfiet fodder/EPP and a clash is coming, in most cases I have the oppurtunity to kill off the 2/2 guy.
EFFECTS Slow down the opponent and keep me alive is what my effects try to do. By starting Wise Advice
I train faster and my grabbers come out for free, great. DTF and Tanl give me some staying power with
EPP's and help me keep my deck up for when I flip. Aim High and Battle slow my opponent down, very important
in a testing deck. Insurrection boosts me up for Noble S. and it prevents some nasty Elsi beatdown.
STARSHIPS Basically the 5 best LS ships (minus premire Falcon). They can deliver some hurt, blcok drains,
and then drain at Kessel should I need it.
The only deck I have problems with is Rallops, if anyone has some ideas on how to improve my chance against
it, please let me know. '