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Decimation by decree

    Deck ID: 6722

    Author: Chris "Jank" Jank

    Title: Decimation by decree

    Side: Dark

    Date Published: 2000-05-14

    Description:
    This deck tries to setup a overkill force in space, hits you with numbers later when it's to late, sets up decree and drains in space. What else is there to do up there anyway?

    Rating:
    3.5

    Cards:

    'DSspacenumbers3.deck - Mon May 15 005808 2000

    Unknown Type
    2 Clouds
    Coruscant
    Dagobah Cave
    Death Star
    Endor
    Fondor
    Hoth
    Kashyyyk
    Kessel
    Kiffex
    Yavin 4

    Characters (9)
    Brangus Glee
    Danz Borin
    Dr. Evazan
    Garindan
    Imperial Pilot
    Labria
    M'iiyoom Onith
    U-3PO (Yoo-Threepio)
    Warrant Officer M'Kae

    Starships (12)
    Avenger
    Boba Fett in Slave I
    Bossk In Hounds Tooth
    Death Star Assault Squadron
    Dengar In Punishing One
    Devastator
    2 Dreadnaught-Class Heavy Cruiser
    2 Executor
    IG-88 in IG-2000
    Zuckuss in Mist Hunter

    Interrupts (11)
    2 Alter
    Masterful Move
    2 Monnok
    2 Overwhelmed
    2 Those Rebels Won't Escape Us
    2 Twi'lek Advisor

    Effects (16)
    3 3,720 To 1
    Ability, Ability, Ability
    Battle Order
    2 Imperial Decree
    Lateral Damage
    Oppressive Enforcement
    2 Presence Of The Force
    Secret Plans
    Security Precautions
    There'll Be Hell To Pay
    2 Undercover
    '

    Strategy: '

    My brother plays a simliar deck to this but with more star destroyers and imperial helmsmen. I use took the advice of a couple of people and took out the helmsmen and stardestroyers for dreadnaughts. Against throne room, you should have little to no problems because all you need to do is to worry about the falcon and there are plenty of falcon stoppers in the deck. Tantive, sprial and leaders arn't that much of a problem because of no immunity. You should be able to clear some of that mess out as well with inserts and a surprise passenger called myoom who kills all those characters that are sitting in the opponent's hand while he's drawing cards looking for his falcon. If he draws too many cards you just monnok him to death. Alters are in there for the many annoying effects the LS has. Trust me, you can alter in this deck despite the low ability. Just because an alter doesn't work 100 percent of the time is no reason not to put them in the deck. They can be life savers against things like S-Foils. So this deck takes alot of finesse knowing when to play cards, when to draw up and when to battle. My brother does well with it because 1) He has used it since dagobah came out. 2) People arn't ready for it cause they're busy metaing against huntdown and rops. The only reason he doesn't do better with this deck is because he does stupid things sometimes and he doesn't track destinies. If you track your low destinies and your high destinies, you'll know when to alter or when to battle. There is plenty to change around in this deck as it is very flexible. So please share with me what you'd tweek for your play environment. At least it's not another rop or huntdown deck posted on this website. Using the deck myself, it only lost once getting a bad draw to a profit deck who got obi + luke + sabers out within turn 3 and I was losin 8 force a turn. Besides that though, I beat the profit deck the next time I played it and this deck has won another 6 games for me as well. So I won't lie like some people on this website and say it's undefeated, its merely 6-1 so far. Not to shabby.

    '

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