Deck ID: 6722
Author: Chris "Jank" Jank
Title: Decimation by decree
Side: Dark
Date Published: 2000-05-14
Description:
This deck tries to setup a overkill force in space, hits you with numbers later when it's to late, sets up decree and drains in space. What else is there to do up there anyway?
Rating:
3.5
Cards:
'DSspacenumbers3.deck - Mon May 15 005808 2000
Unknown Type
2 Clouds
Coruscant
Dagobah Cave
Death Star
Endor
Fondor
Hoth
Kashyyyk
Kessel
Kiffex
Yavin 4
Characters (9)
Brangus Glee
Danz Borin
Dr. Evazan
Garindan
Imperial Pilot
Labria
M'iiyoom Onith
U-3PO (Yoo-Threepio)
Warrant Officer M'Kae
Starships (12)
Avenger
Boba Fett in Slave I
Bossk In Hounds Tooth
Death Star Assault Squadron
Dengar In Punishing One
Devastator
2 Dreadnaught-Class Heavy Cruiser
2 Executor
IG-88 in IG-2000
Zuckuss in Mist Hunter
Interrupts (11)
2 Alter
Masterful Move
2 Monnok
2 Overwhelmed
2 Those Rebels Won't Escape Us
2 Twi'lek Advisor
Effects (16)
3 3,720 To 1
Ability, Ability, Ability
Battle Order
2 Imperial Decree
Lateral Damage
Oppressive Enforcement
2 Presence Of The Force
Secret Plans
Security Precautions
There'll Be Hell To Pay
2 Undercover
'
Strategy: '
My brother plays a simliar deck to this but with more star destroyers and imperial helmsmen. I use took the advice of a couple of people and took out the helmsmen and stardestroyers for dreadnaughts. Against throne room, you should have little to no problems because all you need to do is to worry about the falcon and there are plenty of falcon stoppers in the deck. Tantive, sprial and leaders arn't that much of a problem because of no immunity. You should be able to clear some of that mess out as well with inserts and a surprise passenger called myoom who kills all those characters that are sitting in the opponent's hand while he's drawing cards looking for his falcon. If he draws too many cards you just monnok him to death. Alters are in there for the many annoying effects the LS has. Trust me, you can alter in this deck despite the low ability. Just because an alter doesn't work 100 percent of the time is no reason not to put them in the deck. They can be life savers against things like S-Foils. So this deck takes alot of finesse knowing when to play cards, when to draw up and when to battle. My brother does well with it because 1) He has used it since dagobah came out. 2) People arn't ready for it cause they're busy metaing against huntdown and rops. The only reason he doesn't do better with this deck is because he does stupid things sometimes and he doesn't track destinies. If you track your low destinies and your high destinies, you'll know when to alter or when to battle. There is plenty to change around in this deck as it is very flexible. So please share with me what you'd tweek for your play environment. At least it's not another rop or huntdown deck posted on this website. Using the deck myself, it only lost once getting a bad draw to a profit deck who got obi + luke + sabers out within turn 3 and I was losin 8 force a turn. Besides that though, I beat the profit deck the next time I played it and this deck has won another 6 games for me as well. So I won't lie like some people on this website and say it's undefeated, its merely 6-1 so far. Not to shabby.
'