DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
oops i did it again

    Deck ID: 6981

    Author: brad "swccguy" eier

    Title: oops i did it again

    Side: Light

    Date Published: 2000-05-21

    Description:
    its a trm super falcon anti-hdadtj deck.its pretty good.

    Rating:
    4.0

    Cards:

    'start
    Throne room
    Careful planning
    Farm
    Swamp

    sites
    Hoth war room
    Obi's hut
    Yoda's hut
    Chirpa's hut
    Massassi headquarters

    people
    EPP obi x 2
    Obiwan
    EPP luke x 3
    EPP leia x 2
    Cap'n han x 2
    ECC lando
    ECC chewie
    Orrimarrko
    Tawss khaa
    Harc seff
    Jeron webb

    ships
    Falcon x 2
    Gold leader in gold 1

    claws
    Landing claw

    nudjs
    nudj x 2

    interrupts
    The signal
    Lost in the wilderness
    Swing and a miss
    Sorry bout the mess
    Gift of the mentor
    Nabrun
    Glancing blow
    Courage of a skywalker x 2
    weapon levitation x 2
    out of comission x 2
    trans terminated x 2
    dont forget the droids x 2
    alter x 2
    sense x 4

    effects
    demotion
    traffic control
    bacta tank
    savrip
    uncontrollable fury
    revolution

    '

    Strategy: '

    UPDATE***************
    add kessel (place for falcon to drain if they play ground), take out yavin 4 headquarter (just another place for THEM to drain if they get mara to yavin)
    ***************


    this deck is cool. it is like mosdt trm but can hold its own in space, seeing how rumors usually kicks trm's ass.

    what to do vs
    hd w/or wo/duel battle. use all your huntdown hate + really high destiny + tank and savrip to keep your guys alive.

    rops get guys to ralltiir, battle. use webb or a revo to get mega falcon to ralltiir. sense their alters and reacts.

    rumors use claw+GLIG1 to stop 1 drain, while you sit the mega falcon in front of thier other big drains. if they put any guys outside the bunker, beat them down.

    everything else battle, win. simple

    no manip protection because no one here plays manip

    sabbacc isnt really all that good. even with a few screws you still can get some guys down to hammer them.


    you could add first strike, since you will battle alot, mabey swtch it in for a dont forget droids or sumthin'.
    why i use
    lost in wilderness-can make vader or mara go missing. cool.
    2x courage-you have high destiny in this deck, so its beter than 2x glancing.
    2x weapon levitation-it rules. steal a saber,cancel YAB, or recycle it for a nice track-able 4.

    stuff u can add
    cc lower corridor or carbon chsmber (place to drain on ground)
    draw thier fire you'll be battling, why not retrieve force?
    frozen assets use w/dtf
    more sac if you want to
    tunnel vision if you feel its needed

    any questions ASK BEFORE you review.
    if you are tired of trm then just dont review if all you'll do is say 'its been done, 1/2 star'.
    also this is an updated version of my trm deck i posted a month or 2 ago, so dont say i copied it off of someone.

    btw, the name of the deck comes from a song by britney 'franken-boobs' spears. yeah. score.

    -later '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.