Deck ID: 7128
Author: Adam "adrock" Montgomery
Title: Hunt Down 90210
Side: Dark
Date Published: 2000-05-24
Description:
In immense beatdown deck that is incredibly fun to play with and not all that expensive to make. Went undefeated at San Diego Open and Alderaan Regional.
Rating:
4.0
Cards:
'Starting (6)
Hunt Down And Destroy The Jedi
Executor Holotheatre
Executor Meditation Chamber
Visage Of The Emperor
Twi'lek Advisor
First Strike (helps prevent Houjix)
Locations (6)
Kiffex
Endor Dark Forest
Endor Back Door
Cloud City Downtown Plaza
Tatooine Cantina
Hoth Defensive Perimeter
Characters (22)
Darth Vader
Darth Vader, DLOTS x2
Darth Vader With Lightsaber
Frand Moff Tarkin
Major Hewex x2
Lieutenant Renz
Stormtrooper Cadet x9
Sergeant Barich x2
Sergeant Wallen
Sergeant Elsek
Navy Trooper Vesden
Interrupts (16)
Tactical Support x4
Trooper Assault x4
Dark Jedi Presence x4
Unexpected Interruption x2
Abyssin Ornament
Twi'lek Advisor
Effects (4)
Security Precautions
Presence Of The Force x2
Strategic Reserves
Starships (6)
Dreadnaught-Class Heavy Cruiser x3
Bossk In Hound's Tooth
Dengar In Punishing One
Zuckuss In Mist Hunter '
Strategy: '
It won't make much sense to just read, but trust me, it works. I
generally get Vader, 2 Cadets, DJP, Trooper Assault, and Tactical
Support by the third turn (usually by the second). I put out one of my
big drain sites to give me extra force and to bait them into deploying
there. As soon as they deploy *anything* to a site, I play Tactical
Support to get out the three Sergeants (if I don't have them already),
and commence beatdown Let's break down the total power
Vader 6
2 Cadets 2 + 4 (TA) x 2 (DJP) = 12
Barich 2 + 2 (TA) x2 (DJP) = 8
Elsek 1 + 2 (TA) x2 (DJP) = 6
Wallen 2 + 2 (TA) x2 (DJP) = 8
Hewex 2 x 2 (DJP) + 5 (adds 1 for each Trooper) = 9
That's exactly 11 force to deploy, with a a grand total of 49 power
Then, you get to use Barich's text to draw destiny and subtract from
their total power attrition. And with such a high-destiny deck, you'll
probably end up subtracting at least 3.
Obvious weaknesses are against decks that don't ever plan on deploying on the ground, but I generally beat Hidden Base with this, and numbers decks are taken care of by getting Vesden out with Tactical Support.
'