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Hunt Down 90210

    Deck ID: 7128

    Author: Adam "adrock" Montgomery

    Title: Hunt Down 90210

    Side: Dark

    Date Published: 2000-05-24

    Description:
    In immense beatdown deck that is incredibly fun to play with and not all that expensive to make. Went undefeated at San Diego Open and Alderaan Regional.

    Rating:
    4.0

    Cards:

    'Starting (6)
    Hunt Down And Destroy The Jedi
    Executor Holotheatre
    Executor Meditation Chamber
    Visage Of The Emperor
    Twi'lek Advisor
    First Strike (helps prevent Houjix)

    Locations (6)
    Kiffex
    Endor Dark Forest
    Endor Back Door
    Cloud City Downtown Plaza
    Tatooine Cantina
    Hoth Defensive Perimeter

    Characters (22)
    Darth Vader
    Darth Vader, DLOTS x2
    Darth Vader With Lightsaber
    Frand Moff Tarkin
    Major Hewex x2
    Lieutenant Renz
    Stormtrooper Cadet x9
    Sergeant Barich x2
    Sergeant Wallen
    Sergeant Elsek
    Navy Trooper Vesden

    Interrupts (16)
    Tactical Support x4
    Trooper Assault x4
    Dark Jedi Presence x4
    Unexpected Interruption x2
    Abyssin Ornament
    Twi'lek Advisor

    Effects (4)
    Security Precautions
    Presence Of The Force x2
    Strategic Reserves

    Starships (6)
    Dreadnaught-Class Heavy Cruiser x3
    Bossk In Hound's Tooth
    Dengar In Punishing One
    Zuckuss In Mist Hunter '

    Strategy: '

    It won't make much sense to just read, but trust me, it works. I
    generally get Vader, 2 Cadets, DJP, Trooper Assault, and Tactical
    Support by the third turn (usually by the second). I put out one of my
    big drain sites to give me extra force and to bait them into deploying
    there. As soon as they deploy *anything* to a site, I play Tactical
    Support to get out the three Sergeants (if I don't have them already),
    and commence beatdown Let's break down the total power

    Vader 6
    2 Cadets 2 + 4 (TA) x 2 (DJP) = 12
    Barich 2 + 2 (TA) x2 (DJP) = 8
    Elsek 1 + 2 (TA) x2 (DJP) = 6
    Wallen 2 + 2 (TA) x2 (DJP) = 8
    Hewex 2 x 2 (DJP) + 5 (adds 1 for each Trooper) = 9

    That's exactly 11 force to deploy, with a a grand total of 49 power
    Then, you get to use Barich's text to draw destiny and subtract from
    their total power attrition. And with such a high-destiny deck, you'll
    probably end up subtracting at least 3.

    Obvious weaknesses are against decks that don't ever plan on deploying on the ground, but I generally beat Hidden Base with this, and numbers decks are taken care of by getting Vesden out with Tactical Support.
    '

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