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What could be Matt s QMC deck

    Deck ID: 7148

    Author: Keith "Gen" Watabayashi

    Title: What could be Matt s QMC deck

    Side: Light

    Date Published: 2000-05-25

    Description:
    Inspired by Matt Lush's Tatooine deck, this decktakes advantage of the objective to set up massgeneration and celebration.

    Rating:
    4.0

    Cards:

    'Starting(5)
    Quiet Mining Colony
    Bespin
    Cloud CityLeia's Guest Quarters
    The Signal
    Totally depends on opponent

    Locations(5)
    Cloud CityNorth Corridor
    Cloud CityWest Gallery
    Cloud CityCarbonite Chamber
    Cloud CityCore Tunnel
    BespinCloud City

    Characters(17)
    Son of Skywalkerx3
    EPP Leiax2
    ECC Lando
    Capt. Han Solox2
    EPP Obi-Wanx2
    Bothan Spyx2
    Boshek
    Melas
    Bron Burs
    Pucumir Thryss
    Tawss Khaa

    Starships(5)
    Falconx2
    ECC Z-95x3

    Interrupts(20)
    Sensex5
    Alterx2
    Path of Least Resistancex2
    Run Luke, Runx2
    Punch it
    The Signal
    Smoke Screen
    Shocking Information
    Endor Celebration
    Nar Shadda Wind Chimes
    First Aid
    Solo Hanx2

    Weapons(1)
    Anakin's Lightsaber

    Effects(8)
    Goo Nee Tay
    Ultimatum
    Cloud City Celebrationx2
    Mantellian Savrip
    Scramble
    Undercover
    Insurrection

    '

    Strategy: '

    This is a solid deck and just totally destroys tie swarm and Rallops.

    AGAINST

    RALLOPS Start Insurrection if they don't start IAO, otherwise, no effect. This matchup is all you. You should be able to flip early so
    your opponent can't make your drains -1, or use Decree, or use ABTTU. All the sites are interior so they can't drop vehicles on you, and
    savrip will help is space. Get Pucumir+Celebration and you will win every time.

    HUNTDOWN Start Goo Nee Tay so there is no first turn Vader. The last you should deploy is the North Corridor as it is the only place
    they can drain for two. Draw for Bothans or Nar Shadda so you can cancel Visage, then flip. Don't deploy Obi-Wan to Vader as he has
    no duel protection. Get SOS out and keep RLR handy to cancel duel, and to get Luke kickin ass in battle. (Path also helps)

    COURT Start Insurrection so they can't use capturing effectively. Get a Bothan down undercover to satisfy the Obj. (Or use Hit+Run Obi).
    The last thing to deploy with your Obj. is the sector,as it is a drai for 2 that your opponent can deploy to. Get set up with the MegFalcon+
    Savrip combo, then drop Scramble and clear the ground. Flip, Celebration, win.

    THIS DEAL Start Ultimatum just in case DD comes out. Drop the sector quickly so you can gain early control and a quick flip. Using Path, Sramble,
    and Savrip, you should win easy as they will be fighting you on your turf.

    ENDOR OPS Tough one Start Ultimatum for drains. Since you get hella force from opponent, flip quick. Get ultimatum running and once Celebration
    and Pucimir come out, you should win the drain race.

    ISB Easy game. Start Ultimatum for drains again. Flip quick so no agent -1, no walker decree, and no Coruscant Bright Center. Pucumir+Celebration,
    win. (Plus, with all interior sites, walker decks won't be doing much to stop you).

    CCT Start Goo Nee Tay. Give them EPP Obi as he is the least important rebel in the deck. Drop on them at the CC, free Obi, flip, Path, Savrip and
    Scramble, you win.

    That's it. QMC does look pretty crappy, but I have found it to be quite potent.
    '

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