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Smells Like Ralltiir Spirit

    Deck ID: 7213

    Author: Joe "arebelspy" Olson

    Title: Smells Like Ralltiir Spirit

    Side: Dark

    Date Published: 2000-05-27

    Description:
    My great RallOps Deck. I know you've seen it before, but here it is again. It's just too good

    Rating:
    4.0

    Cards:

    'Locations (11)
    Coruscant
    Dagobah Cave
    Death Star
    Desert
    Endor
    Executor Meditation Chamber
    Forest
    Jungle
    Kashyyyk
    Ralltiir
    Swamp

    Characters (18)
    4-LOM With Concussion Rifle
    Admiral Ozzel
    AT-ST Pilot x4
    Commander Igar
    Darth Vader With Lightsaber
    Darth Vader
    Darth Vader, Dark Lord Of The Sith
    DS-61-2
    Grand Moff Tarkin
    Lieutenant Arnet
    Lieutenant Cabbel
    Lieutenant Commander Ardan
    Mara Jade, The Emperor's Hand
    Navy Trooper Vesden
    Officer Evax

    Vehicles (7)
    Blizzard Scout 1
    Tempest 1
    Tempest Scout 1
    Tempest Scout 2
    Tempest Scout 3
    Tempest Scout 5
    Tempest Scout 6

    Starships (6)
    Boba Fett In Slave I
    Bossk In Hound's Tooth
    Dengar In Punishing One
    Devastator
    Dreadnaught-Class Heavy Cruiser
    Zuckuss In Mist Hunter

    Interrupts (5)
    Alter x2
    Trample x2
    Twi'lek Advisor

    Effects (11)
    Ability, Ability, Ability
    Bad Feeling Have I
    Battle Order
    Blast Door Controls
    Imperial Arrest Order
    Imperial Decree
    Reactor Terminal
    Sandwhirl
    Search And Destroy
    Secret Plans
    There'll Be Hell To Pay

    Weapons (1)
    Mara Jade's Lightsaber

    Objective (1)
    Ralltiir Operations/In The Hands Of The Empire '

    Strategy: '

    This deck is great. Has done well in playtesting (2-0 against Hickey's profit...haha Charles, I'll beat you Wed., too.), and in Tourneys. Basically play smart. Do what you have to. I have had this deck invade dagobah, dive guys into sandwhirls, put a sandwhirl out, and not flip, but letthem keep me flipped, kill Han (against profit), even though then I got beat down for about 10. Do what you have to.
    Why this is the way it is 2 systems? Well, not a lot of LS space out right now. Profit being popular, I want 2 unconteste systems. RTP soon, they have not much space, etc. 2 Systems works. No Vaders Sabers? That's right. Vader is for hit n run off ralltiir, and the LS kills him so easily anyway, w/ 5s, sabers, etc. that getting him w/ his saber was e-z, but then he dies. So I went w/ EPP instead of the saber, and it has worked out great.

    Tip for newbies playing this deck
    Your 1st turn dep. any locations in hand. and then count the # of your locations on table. At least 1, Ralltiir, plus whatever you deployed. Then grab a <> site. Count the # of locations in reserve deck. if those + # on table < 11, draw up for any locations in force pile. If those + # on table = 11, don't bother drawing, no locations. If those + # on table > 11, you screwed w/ my decklisting, ), or something is wrong (did you forget to start Ralltiir? ) '

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