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Fake ebo designer- hunter

    Deck ID: 7413

    Author: Eric "bounty22" Hunter

    Title: Fake ebo designer- hunter

    Side: Light

    Date Published: 2000-06-10

    Description:
    this uses the efect to get sites out fast, then it uses tunels to get the mains you need. speed is the reason this deck excels.

    Rating:
    4.5

    Cards:

    '
    Unknown Type
    Endor Chief Chirpa's Hut
    Hoth Echo Command Center (War Room)
    Hoth Echo Med Lab
    Hoth Main Power Generators
    Hoth North Ridge
    Rendezvous Point
    Tatooine Obi-Wan's Hut
    Yavin 4 Massassi Headquarters
    Yavin 4 Massassi War Room

    Characters (18)
    Captain Han Solo x2
    Harc Seff
    Jeroen Webb
    Leia With Blaster Rifle x2
    Master Luke x3
    Melas
    Obi-Wan With Lightsaber x3
    Oola x2
    Orrimaarko
    Tawss Khaa
    Wedge Antilles

    Starships (6)
    Gold Leader In Gold 1
    Millennium Falcon x2
    Red Leader In Red 1
    Spiral
    Tantive IV

    Interrupts (16)
    Clash Of Sabers x2
    Courage Of A Skywalker
    Don't Forget The Droids x2
    Gift Of The Mentor
    Glancing Blow x2
    Grimtaash x2
    Shocking Information
    The Signal
    Tunnel Vision x4

    Effects (9)
    A New Secret Base
    Bacta Tank
    Goo Nee Tay
    Projection Of A Skywalker x2
    Revolution x2
    Uncontrollable Fury
    Wise Advice

    Weapons (2)
    Anakin's Lightsaber x2
    '

    Strategy: '

    #edit# take out both projections and put wise advice and do or do not. also take out obi-wans hut and put in a kiffex, the starting efect will let you take it out so ou can drain in space with the super falcon.

    ok this deck starts the power genterators and a new secret base. i exspect you will get a twix in starting hand wo second turn you be 8 for you 1 for them. so you've got your self a nice start. then with the tunnels you'll get master and saber or what ever you need to reck havok.

    against operatives- do the normal start. get out and crush what ever he puts out, this will be a quick victory cause your fast start will be tooooo much.

    aginst rops- again you will stop them before the set up. even though they will have bad feeling and/or the objective you still will stop them from flipping. if this is big in your area, put in some mechanical failures and romas lock navender.

    against huntdown- quick start will lay the beats on a second turn flip. the only way this will be close is if theey activate for a couple turns and wait. but they won't do that, you cn win.

    against sfs- super falcon and tank, drain at 4th marker and what not. this will be the toughest of matches, it just comes down to how well your super falcon can keep up with them ties

    ami forgetting something? well i consider these the most potent decks, anything else, if it is more powerful then these or more popular in your area just put in a few counters for it. remember this deck is metad for my area.

    keep it cool folks

    eric hunter, mass state champion '

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