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MBO v 1

    Deck ID: 7649

    Author: Cat "CatLoneRogue" Ceder

    Title: MBO v 1

    Side: Light

    Date Published: 2000-06-15

    Description:
    Set up, flip, drain in space

    Rating:
    4.0

    Cards:

    'Starting Stuff
    Massassi Base Operations/One In A Million
    Yavin 4
    Yavin 4 Docking Bay
    The Signal
    Haven

    Sites
    Hoth Main Power Generators x2 (1st Marker)
    Hoth North Ridge (4th Marker)
    Hoth Echo Docking Bay
    Hoth Echo Corridor
    Hoth Echo Command Center (War Room)
    Yavin 4 Massassi War Room
    Yavin 4 Jungle
    Raithal
    Ralltiir
    Ord Mantell
    Clak'dor VII

    Characters
    Luke Skywalker x2
    TK-422
    Boushh
    General Carlist Rieekan
    Mon Mothma
    Orrimaarko
    Colonel Feyn Gospic
    Elyhek Rue
    Bren Quersey
    Theron Nett
    Lieutenant Naytaan
    Kal'Falnl C'ndros
    Figrin D'an
    Melas
    Tawss Khaa
    Leslomy Tacema
    Wedge Antilles
    R3-T2 (Arthree-Teetoo)

    Ships
    Mon Calamari Star Cruisers x5
    Artoo-Detoo In Red 5 x2
    Lando In Millennium Falcon x2
    Red Leader In Red 1
    Red 2
    Red 7
    Red 8
    Red 9
    Red 10

    Interrupts/Effects
    Echo Base Operations
    Traffic Control
    Reflection
    Goo Nee Tay
    Rebel Planners
    The Signal x2
    Tranmission Terminated
    A New Secret Base'

    Strategy: '

    First off I am allready going to be taking out Rebel Planners and Tranmission Terminated for Bacta Tank and Docking And Repair Facilities.

    Another thing, the Planets that I chose were for the pilots and their bonuses their. I suppose I could have used anything but I wanted to do something a little different.

    Now I played this deck last night twice. It's pretty good, but can definately use the cards that I have switched out (just wanted everyone to know the original version).
    It played against a Court Of The Vile Gangster Deck and I lost 1 force per turn for the whole game till I got out Reflection then just kept loosing the same thing. ) - All in all the deck is solid.
    Your first objective is to flip the objective...then once you secure that put the pilots ships in the Yavin 4 Docking Bay (if you can't secure Hoth without the pilots) then just move them to the Yavin Docking Bay from the Hoth Docking Bay, then put them on thier ships and fly them to Yavin where Haven is sitting...
    Your opponent more than likely they won't come to you for fear of 2 destiny's and higher power (from EBO) so it's secured. I was essentially going to add some weapons in theire but then I decided not to because of space constrictions. There's only so many cards that you cn put into a deck. )

    Another key thing that I found out is that NEVER loose from any of your 'Force Piles' I made that mistake and lost the 4th Marker (but I got it back w/Reflections) also I found that if you hold off and do it all at one time you can score big quick. The other nice thing is that the deck is almost Monnok proof (their are only a few doubles) - (it was funny I got monnok'ed last night and lost 2 Mon Cal's and that was all)

    So enjoy in good health and let me know what you think.

    Thanks

    Cat "The Garindan Collector" Ceder'

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