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The Odds They re On My Side

    Deck ID: 7732

    Author: Jodo "Jodo Kast17" Kast

    Title: The Odds They re On My Side

    Side: Light

    Date Published: 2000-06-17

    Description:
    An alien numbers with power and the punch of Never Tell Me the Odds. Droids allow you the ability to have incredible destiny, as well as not being able to be battled.

    Rating:
    3.5

    Cards:

    'Locations (3)
    Kessel
    Jabba's Palace Audience Chamber
    Tatooine Cantina

    Characters (15)
    Artoo
    Ben Kenobi
    Chadra-Fan x4
    Daughter of Skywalker
    8D8
    Elmo x3
    Ghoel
    Kabe
    Leesub Sirln
    WED-9-M1 'Bantha' Droid

    Starships (3)
    Corellian Corvette
    Lando in Millenium Falcon
    Tantive IV

    Interrupts (23)
    Alter x2
    Choke
    Control
    How Did We Get Into This Mess?
    It Could Be Worse x2
    Nar Shaddaa Wind Chimes x2
    Punch It
    Rebel Barrier x2
    Sense
    Star Destroyer
    Strangle
    The Signal x3
    Tunnel Vision x2
    Transmission Terminated
    Whaaaaaaaaaooooooooow
    Yoda Stew

    Effect (15)
    A Gift
    Bargaining Table
    Battle Plan
    Bo Shuda
    Mantellian Savrip
    Never Tell Me the Odds x6
    Traffic Control
    Ultimatum
    Wise Advice
    Uh-oh

    Weapon
    Intruder Missile'

    Strategy: '

    This deck is very simple in its intent. You pull out high destiny characters and deploy them. If your opponent is very powerful use Uh-Oh and Bo Shuda to prevent battles. If you think that you can win then put Kabe in the Audience Chamber and use your Chadra-Fans for combat. Eloms can be powerful against imperials.
    Start with the Adience Chamber, and if your opponent does a Tatooine deck pull out Uh-Oh with The Signal. If not, save your The Signals for pulling out other effects without losing the card. If your opponent is very powerful, or doing a numbers deck himself, put down your droids, which have higher destiny than any other cards. They not only have high destiny, but they also cannot be battled.
    Use A Gift and Bargaining Table to decrease the drains as much as possible. Get out your effects quickly and use HDWGIM if your opponent doesn't want to circulate force.

    '

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