DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Corulag Ops

    Deck ID: 779

    Author: Walter "Walter" Cowart

    Title: Corulag Ops

    Side: Dark

    Date Published: 1999-10-06

    Description:
    Basic Corulag Ops that uses AT-ST's.Has alot of counters for some of the more annoying strategies. Starts Imperial Arrest Order usually.

    Rating:
    4.5

    Cards:

    'Objectives(1)
    Imperial Occupation/Imperial Control

    Locations(9)
    Corulag
    Coruscant
    Death Star
    Spaceport Street
    Jungle
    Forest
    Swamp
    Spaceport Docking Bay
    Spaceport Prefects Office

    Characters(19)
    Lt. Pol Tredium
    Lt. Cmndr. Ardan
    DS-61-2
    Officer Evax
    Admiral Ozzel
    AT-ST Pilot x3
    Ree-Yees
    Brangus Glee
    Corulag Operative x9

    Vehicles(5)
    Blizzard Scout 1
    Tempest Scout 3,4,5,6

    Ships(4)
    Tie Scout x2
    Sentinel Class Landing Craft x2

    Weapons(2)
    SFS-L-s9.3 Laser Cannon x2

    Effects(8)
    Den of Thieves
    Reactor Terminal
    Secret Plans
    Imperial Arrest Order
    A Bright Center to the Universe
    Security Precautions
    Ability,Ability,Ability
    There'll be hell to pay

    Interrupts(12)
    Masterful Move
    Main Course
    Counter assault x2
    Trample x2
    Ghhhk x2
    Look sir,Droids
    Abyssin Ornament
    Twi'lek Advisor
    He has'nt come back yet'

    Strategy: '

    Start Arrest Order to ensure no teleport beat-down. Flip early(this deck can do it 2nd or 3rd
    turn) and take advantage of the drain bonuses.
    At-St's are strictly better than characters in this deck. With an Op aboard the vehicle there is no way to target it with weapons,Obi-text etc.
    An added bonus to the vehicles which can help in battle is the Tramples and their 'react' ability.
    Use Bright Center against LS Ops for zero drain.
    Look Sir,droids is my favorite way to kill a Gifted droid(strong against this deck).
    Finally,the Landing crafts with the cannons will
    destroy RL in R1 and GL in G1(plus any other starfighter -Just About-)before you even have to lose it to attrition.
    ENJOY
    Walter Cowart'

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.