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ebo-like rops there all the same

    Deck ID: 7955

    Author: brad "swccguy" eier

    Title: ebo-like rops there all the same

    Side: Light

    Date Published: 2000-06-26

    Description:
    yeah its close to most of em, but i dont care cause its an awesome deck that wins alot

    Rating:
    4.0

    Cards:

    'start-4
    main power generators
    north ridge
    the signal
    a new secret base

    locations-7
    echo docking bay
    echo corridor
    echo command center
    hoth
    chandrila
    kashyyyk
    kiffex

    characters-20
    general carlist rieekan
    jeron webb
    elyhek rue-drain +1 at ralltiir
    hol okand-drain +1 at kashyyyk
    biggs darklighter
    dutch
    derek 'hobbie' klivian
    zev senesca
    commander wedge antilles
    chewbacca-ahh a wb chewy, gotta love it
    boshek
    melas
    captain han solo x 2
    leia with blaster rifle x 2
    lando with blaster pistol
    tawss khaa
    luke with lightsaber
    obiwan with lightsaber

    starships-10
    millennium falcon x 2-foil...shiny
    redemption
    corellian corvette x 4
    spiral
    tantive IV
    mon calamari star cruiser-awesome card

    interrupts-9
    the signal x 3
    transmission terminated x 4
    i know x 2

    effects-10
    echo base operations
    echo base garrison
    haven
    bacta tank
    ice storm
    do, or do not
    uncontrollable fury
    projection of a skywalker x 2
    insurrection


    '

    Strategy: '

    umm-hmm. i gotta convice everyone why this deck is good. ok here goes
    it can drain for 13+ a turn
    max activation of 15 (17 w/chandrila) and you pull all it from the reserve deck
    big mean ships that drop for dirt with ebo/haven
    insurrection and a bunch of forfiet 6 pilots rule
    mega falcon. 'nuff said.
    and you can set up ebo 3rd turn, almost every game


    umm some reviewers dont understand that i prefer dutch + insurrection over gold leader in gold 1, higher forfiet is always good.
    ice storm, as well as do or do not are good cards to have in the deck. i know i dont have enough mains to battle all over on ground, but i DO have enough to battle away dark characters from one site to prevent decree.
    ****updateswitch an i know for ultimatium**********
    ok start markers 1,4,signal,ansb.
    turn 1-get a site,ebg and a guy.
    turn 2-get a site,ebo and a guy.
    turn 3-get a site,a guy, set up ebo.
    *****another updatetake out tawss and lando, annd another epp obi/luke.*********
    then keep your guys on ground if they come to hoth, else use the db to shuttle them up to space.
    take out chandrila and put in traffic control if you want to
    4 trans terminated cause i hate hdadtj and visage.

    4 signals cause my effects are important.

    vs hadatj-terminate visage. battle/drain in space.
    do not put leia on falcon. put mels or boshek on it, then when they battle play i know, get her into the battle, then forfiet her. play smart and you should win.

    vs rops-ok if they use resistance or decree it will be tough. you can deal w/resistance, but decree may be a problem. use your mains (and if you really need to leia/han/i know) on the ground.
    its ok for them to control 1 hoth site, so you only need to battle them off of 1 site, not 2.
    also if they spread out on hoth, that means they are thin on ralltiir, so smack them there.

    dark deal objective-ok drain race, thats why i added a 4th system.

    haven rules, itguarntees you will hold hoth system

    the mon cal is in there for fun. since it deploys to hoth i though i may as well use it (that, and the fact i dont have enough vettes.,.. hehe)

    i think i'll post a version 1.1 of this. its gotten lots of good feedback, and i've made many changes to it.


    umm questions, or comments, or suggestions, ask BEFORE you review the deck. dont give it 1 star and say something, then mail me and say "oh, i didnt see that card" or something.

    thanks

    -swccguy
    '

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