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EBO old Hoth style

    Deck ID: 8359

    Author: Carson "tarkinsaide" Swanek

    Title: EBO old Hoth style

    Side: Light

    Date Published: 2000-07-11

    Description:
    A pumped-up old-school Hoth deck with modern assistance.

    Rating:
    4.0

    Cards:

    'Starting 4
    Hoth Main Power Generators
    Hoth North Ridge
    The Signal
    A New Secret Base

    Locations8
    Hoth Echo Docking Bay
    Hoth Echo Command Center (War Room)
    Hoth Echo Corridor
    Hoth
    Yavin 4
    Tatooine
    Bothawui
    Kiffex

    Characters9
    Leia With Blaster Rifle
    Obi-Wan With Lightsaber
    Boushh
    Orrimaarko
    Chewie With Blaster Rifle
    Luke With Lightsaber
    Zev Senesca
    Derek Hobbie Klivian
    Commander Wedge Antilles

    Starships15
    X-wing x15

    Interrupts14
    It Could Be Worse x3
    Organized Attack x3
    Surprise Assault
    The Signal x2
    All Wings Report In x2
    Out Of Nowhere
    Lost In The Wilderness
    Sense

    Effects8
    Echo Base Garrison
    Haven
    Traffic Control
    Echo Base Operations
    Incom Corporation x2
    Yarna dal Gargan
    Rebel Fleet

    Devices1
    Landing Claw

    Weapons2
    X-wing Laser Cannon
    Planet Defender Ion Cannon'

    Strategy: '

    Well, this is pretty much your normal EBO deck, with a few twists. For those of you who dont know how this works, here it goes
    1st turn get out Echo Base Garrison and the War Room. With EBG you pull a Rouge Squadron pilot and put him in the War Room.
    2nd turn get out 2 other Hoth sites and deploy another pilot
    3rd turn get out EBO and start launching your X-wings

    This deck utilitizes the best of the X-wings without S-foils, using cards such as Organized Attack and Incom Corporation. Incom Corp. is included twice in my deck because it allows me to draw destiny with only 2 x-wings, not 4. It also raises their power by one. I havent included any drain 3 systems because I cant pull them and I dont want 0s floating around. Use Haven at either Hoth or Yavin 4, depending on where you need it most. I have an underused weapon in here, the Planet Defender Ion Cannon. It works rather well to keep your opponent from bothering you on Hoth; it can take down the power of star destroyers. Now for specific strategies against certain deck types.

    vs. Hunt Down Drain the heck out of them. Visage will be bothering them more than it will you. When Vader gets out, kill him.

    vs. ROps Get control of their planet fast. Their space fleet will be no match for you.

    vs. Court Watch out for their starships, especially Zuckuss In Mist Hunter. Hopefully if they get an easy beatdown on 2 x-wings, you can deploy a bunch and beat them down.

    vs. D* Tough match. Save your ICBW and Sense for if they blow up Hoth. I screwed a deck like this with ICBW. I was extremely lucky that he had no Its Worse, which is the reason Sense is in here. Beat down their star destroyers and drain quickly.

    vs. Anything Else Use the x-wings to drain the heck out of them and use the characters to annoy them.

    Thats all for now. Please tell me what to take out as well as what to put in.
    Thanx
    ---Carson'

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