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Deadly Dantooine Ops

    Deck ID: 8498

    Author: Ryan "Cradossk" Mathison

    Title: Deadly Dantooine Ops

    Side: Light

    Date Published: 2000-07-17

    Description:
    A Dantooine Deck, I have been working on. I will post an updated version once DS2 is out.

    Rating:
    4.0

    Cards:

    '

    Starting (4)
    DBO
    Dantooine
    The signal
    Goo Nay Ta

    Locations (10)
    Swamp
    Farm
    Sp city
    Echo war room
    yoda's hut
    Rendezvous point
    Kessel
    Kiffex
    Coruscant
    Hoth

    Effects (8)
    Traffic control
    Docking and repair facility
    Rebel fleet
    Wise advice
    Do or do not
    Order to engage
    Bacta tank
    What're you trying to push...

    Vehicles (1)
    skiff

    Starships (11)
    X-wing squadrons x5
    Gold wing squadrons x2
    Spiral
    Tantive
    Redemption
    Falcon

    Characters (12)
    Wedge antilles
    Biggs
    Luke w/saber x2
    Obi w/saber x2
    Han w/blaster
    Captain Han
    Leia w/blaster
    Orrimaarko
    Boshek
    Chewie w/blaster

    Interrupts (14)
    Organized attack x3
    hyper escape x3
    Tran terminated x2
    tunnel vision x2
    The signal x2
    control x2
    '

    Strategy: '

    I have been toying with a DBO deck for awhile. I think the strength is in the space drains - and the power of the squadrons is too much to handle. The mains are in the deck to cause trouble, suicide if necessary. The OTE & hyper escape combo can be deadly. The Skiff is in there for reacts on Dantooine. The forfeit of the squadrons is awesome, I can dump'em in the Doc&repair facility - next turn drop'em for 6 force. Anyway tell me what you think - what to take out and what to put in. This deck is still in it's primary stages - obviously DS2 will make a big difference. So please let me know what you think??'

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