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There Is Good In Him / I Can Save Him

    Deck ID: 8553

    Author: Jason "jade" Foss

    Title: There Is Good In Him / I Can Save Him

    Side: Light

    Date Published: 2000-07-20

    Description:
    This Deck uses the new Objective from D2.I am not entirely sure what the best way to play this is so i tried a high destiny Ground deck first.Please tell me What cards to put in and what to take out.

    Rating:
    4.0

    Cards:

    '
    Starting
    There is good in him
    Chief Chirpas hut
    Luke jedi knight
    Luke's saber
    Landing Platform
    I feel the conflict
    Heading for the medical frigate
    Strike Planning
    Your Insight Serves You Well
    Twillight Is Upon Me

    Locations[6]
    Hidden Forest Trail
    Rebel Landing Site
    Dense Forest
    Great Forest
    Massassie war room
    Massassie Headqurters

    Systems[1]
    Endor

    Characters[16]
    EPP Obi[2]
    EPP Leia
    ECC Chewie
    Ecc Lando
    General Calrisian
    General Solo
    General Madine
    Orrimarrko
    Colonel Cracken
    Taws Khah
    BoSkek
    Melas
    Corporal Marmor
    Corporal Midge
    Jeroem Webb

    Starships[4]
    Masanya
    Tanteive IV
    Spiral
    Redemption

    Interupts[19]
    Nabrun Leids[2]
    Transimission Terminated
    Anikan skywalker
    The Bith Shuffle[5]
    Shocking information[4]
    Out Of Commission[6]

    Effects[4]
    Traffic Control
    Honor Of the Jedi
    Bacta Tank
    Wise Advise










    '

    Strategy: '

    When I first saw the objective The Thing That Caught My Eye Was Vader Crosses To Light Side Totally Depleating opponets Life Force.So I Decided To Give this Deck a try and i think i did alright connsidering I am very confused as to whether you were sopposed to win the battles in space or on the ground.

    So this is how I think you play the Objective.
    In case you have not noticed this deck uses 15 cards that are destiny 5 and can be easily put back this will realy help once you get to trying to draw a destiny of 15 not to mention winning 4 battles to make it possible to finish the objective.

    Also I don't have any idea of what starting effects to use for this deck.THe ones that I have Really suck so please help with this deck. '

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