Deck ID: 8568
Author: Daniel "Shadow865" Blackford
Title: Palpatine s Pleasure
Side: Dark
Date Published: 2000-07-20
Description:
Finally...the Great One submits something other than an Endor Ops deck.
Rating:
4.0
Cards:
'Palpatine's Pleasure.deck - Fri Jul 21 013359 2000
Unknown Type
Death Star
Alderaan
Coruscant
Rendili
Coruscant Docking Bay
Dagobah Cave
Death Star Docking Bay 327
Death Star War Room
Executor Docking Bay
Hoth Wampa Cave
Characters (21)
Mara Jade, The Emperor's Hand
4-LOM With Concussion Rifle
Admiral Ozzel
Captain Godhert
Captain Sarkli
Colonel Jendon
Commander Desanne
Commander Igar
Darth Vader With Lightsaber
DS-61-2
DS-61-3
2 Grand Moff Tarkin
Janus Greejatus
Lieutenant Cabbel
2 Lord Vader
Officer Evax
Sim Aloo
2 Emperor Palatine
Vehicles (3)
Blizzard 2
Dune Walker
Tempest 1
Starships (9)
Avenger
Bossk In Hound's Tooth
Chimaera
Devastator
Dominator
Boba Fett In Slave I
Emperor's Personal Shuttle
Vader's Personal Shuttle
Zuckuss In Mist Hunter
Interrupts (3)
Prepared Defenses
2 Twi'lek Advisor
Effects (11)
Battle Order
Come Here You Big Coward
Imperial Arrest Order
Mobilization Points
Oppressive Enforcement
Resistance
Security Precautions
2 There'll Be Hell To Pay
2 Lateral Damage
Weapons (2)
Mara Jade's Lightsaber
Vader's Lightsaber '
Strategy: '
Alright. Yes..it's the third high-quality deck I've posted in 3 days (See Enter Sandman and Blow Shit Up 1.0). The point of THIS one is to activate up quickly and beat the opponent down early while you take and keep control of some good draining locations...this is beats with da quickness. Here's how the start works
1)SYCFA gives you 5 and Opponent 2.
2)Starting Effects=IAO,Mobilization Points, and another effect of your choice.
3)1st turn you use SYCFA to pull D* War Room, toss a drawn scrub in hand to D* DB, use IAO to pull coruscant DB, use Mob Points to pull Rendili
(you could vary this up with exec doc bay if you wanted, but I do this for a BG system and it gives me another character in hand) and if you want a scrub to coruscant DB (course he can be beatdown there unlike D* DB).
This set-up is more card efficient than Docking Bay control room (you still have to control it to use it's text...so the scrub going there goes to D* DB and activates +2 which is same as pulling 2 DB's). Second turn you will be activating a MINIMUM of 12 force and giving away *3*.
Now, I'll give you a run down of new D*II techy stuff you may not know.
Captain Godhert-Cancels Claw.
Captain Sarkli-Flips Ops, while he
occupies opponents Non-BG
location they gen nothing
there.
Colonel Jendon-Adds 3 to anything, D-2 F-4
Janus Greejatus-Adds 1 to drain with Emp, draws
des by himself, and has ishi tib
text.
Lord Vader-Seem's weaker till some pissy Dagobah
deck tries to slap some UFury up on you
tracked 5's don't take him out and with
his saber he can hit with your low
destiny.
Sim Aloo-Another destiny drawer, he can peek at
top of reserve and replace or move to
bottom. Him and Janus both have great
forfeit and deploy -alot with Emp.
I know the deck is missing some key effects...but ya gotta understand I'll be raping their characters like second turn on. Pray that the opponent thinks retrieval is dead with that wimpy D*II efect I need to work in. The onslaught won't stop. When you build for speed you have to sacrifice some things...
'