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Endor Space domination

    Deck ID: 8583

    Author: jim "Bob A Fett" robertson

    Title: Endor Space domination

    Side: Dark

    Date Published: 2000-07-21

    Description:
    using endor to control the rest of the galaxy

    Rating:
    4.0

    Cards:

    'Starting
    Endor Ops
    Endor
    EndorBunker
    EndorLanding Platform
    Prepared defences
    Battle order
    Resistance
    Combat Response

    Admirals Orders
    Battle Deployment
    Fighters Coming in

    Locations
    Kashhyk
    Death Star 2
    DS2 DB
    Kessel
    Fondor
    Mon Calamari
    Dark Forest
    Forest Clearing
    Spaceport Docking bay


    Characters
    DVDLOTS
    GMT
    Boba w/ Gun
    Iggy w gun
    Ephant mon
    Navy trooper fenson
    Baron Soontir Fel
    Major turr phenirr
    DS-181-3
    DS-181-4
    Admiral piett
    Admiral chiraneau
    Captain Godhert
    Captain yorr
    Commander Merrejk

    Starships
    Executor
    Saber 1
    Saber 2
    Saber 3
    Saber 4
    Onyx 2
    Thunderflare
    Chimera
    Devastator
    Avenger
    Accuser

    Vehicles
    Tempest 1
    Temp scout 3
    Temp scout 5
    Temp scout 6
    Temp scout

    Effects
    Secret plans
    Reactor terminal
    Return to base
    ETE
    Perimeter patrol
    Endor shield
    Establish secret base
    Ominous Rumors
    imperial arrest order

    Interrupts
    Alter x2








    '

    Strategy: '

    Well heres my first attempt at a deck in the post DS2 era. Your start sets you up to have little force drain damage and lets you pull fighters and pilots. Get out rumors first. Then occupy endor to drain there, get out merrejk, who pulls systems, put sds and ties at those systems, drain for lots.Endor drain alone is 9 since all the systems are parsec 6 and 8, you get a plus one bonus at every system in your deck(via Chiraneu) Put a temp scout at a few sites and spread thin once fenson and perimiter patrol hit the table. Grab shield with bunkers text. this enables you to leave a lone sd or tie to drain there and deploy reinforcements or move the tie away before they can battle you. Try to have 1 tie and one sd at every system, putting extras at big drain systems. I didnt use bounty hunter ships because of the AO. Use the aos to deploy lost ties to DBs. The great thing about this deck is that you can start with numerous effects, not just the three i listed. hat’s it thanx for your suggestions. beware of Endor next time you see it




    '

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