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Das Rebelstrikenteamenheimer

    Deck ID: 8655

    Author: Gordon "Tallus" Marx

    Title: Das Rebelstrikenteamenheimer

    Side: Light

    Date Published: 2000-07-23

    Description:
    Blow up the Bunker, dammit.

    Rating:
    4.0

    Cards:

    'Objective
    Rebel Blow-shit-up Team/Garrison Destroyed

    Epic Events (1)
    Deactivate The Shield Generator

    Starships (8)
    Gold Squadron 1
    Grey Squadron 1
    Liberty
    Red Squadron 1
    Spiral
    Tantive IV
    Tydirium x2

    Characters (23)
    Captain Yutani
    Chewbacca Of Kashyyyk
    Corporal Beezer
    Corporal Delevar
    Corporal Janse
    Corporal Kensaric
    Corporal Midge
    Daughter Of Skywalker
    Geezum
    General Calrissian
    General Solo
    Kin Kian
    Lieutenant Greeve
    Lieutenant Page
    Luke Skywalker, Jedi Knight
    Major Olander Brit
    Major Panno
    Nien Nunb
    Orrimaarko
    Sergeant Brooks Carlson
    Sergeant Bruckman
    Sergeant Junkin
    Wedge Antilles, Red Squadron Leader

    Weapons (3)
    Explosive Charge x3

    Effects (7)
    Honor Of The Jedi
    Insurrection
    Let's Keep A Little Optimism Here
    Menace Fades
    Squadron Assignments
    Strike Planning
    Your Insight Serves You Well

    Interrupts (10)
    Covert Landing x2
    Insertion Planning x3
    Take The Initiative x2
    Throw Me Another Charge x3

    Locations (7)
    Endor
    Endor Back Door x2
    Endor Bunker
    Endor Dense Forest
    Endor Landing Platform (Docking Bay)
    Endor Rebel Landing Site (Forest)

    '

    Strategy: '

    Das Rebelstrikenteamenheimer (loosely translated "My hovercraft is full of eels.") is a deck that is all about shits and giggles. Your opponent shits when you hand him a 15 force loss in one turn. You giggle when you win with the "worthless objective."
    Anyway, on to the strat.
    Start the Objective, Endor, Rebel Landing Site, HFTMF, Strike Planning, Squadron Assignments, and Insurrection.
    Go grab General Solo before you activate, unless you got him in your hand - then you can grab General Lando.
    When you get Covert Landing in your hand, show Solo to get the Tydirium, deploy them to the system, land them for free at the Landing Site, and then Covertly Land with all your dudes on the cheap.
    Basically, deploy dudes until you either a) have enough random mooks to hold the Bunker until you can blow it up, or b) flip the objective the other way, after which your draws to blow up the Bunker are each +2.
    Throw Me Another Charge (or, as it's sometimes called around me, Throw Me the Shield Generator [What can I say? I was tired...]) is a Good Thing in this deck - a cycling 6 that lets you get Explosive Charges.
    Insertion Planning is similarly awesome - a cycling 6 that'll usually knock your opponent's attrition down far enough not to really hurt you.
    Actually, now that I think of it, you might want to throw in Concentrate All Fire - adding 2 to your immunity never hurt anyone.
    Kin Kian is in here to offset Endor's drain -1 text, and he also helps the Wedginator cancel destiny, as he is a Rogue Squadron pilot. If you don't like him, you could use Tycho Celchu and Green Squad 3 - also a Rogue pilot.
    The Liberty, Spiral, and Tantive IV are all sweet ships that deserve to be in nearly every deck.

    That's about it. Thanks in advance for constructive reviews, and to everyone that thinks RST sucks - well, it doesn't anymore.
    '

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