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ISB with drains for days in space

    Deck ID: 8873

    Author: Karl "Fal" Harford

    Title: ISB with drains for days in space

    Side: Dark

    Date Published: 2000-07-29

    Description:
    set up undercover isb agents on the ground to block opponents force drains, while you set up fatty drains in space.

    Rating:
    4.5

    Cards:

    'Objective
    ISB Operations/Empire's Sinister Agents

    Locations(10)
    Coruscant
    Death Star
    Carida
    Kiffex
    Rendili
    Wakeelmui
    Corulag
    Hoth Wampa Cave
    Hoth Ice Plains
    Dagobah Cave

    Creatures(1)
    Bubo

    Starships(14)
    Flagship Executor
    Victory Class Star Destroyer x3
    Dreadnaught x3
    The Emperor's Shield
    The Emperor's Sword
    Tie Interceptor x5

    Characters(13)
    Admiral Piett
    Officer Evax
    Admiral Chiraneau
    Captain Godherdt
    Admiral Ozzel
    5D6-RA-7
    Probe Droid x7

    Effects(12)
    Presence of the Force
    There'll Be hell to Pay
    Sinear Fleet Systems
    Reactor Terminal
    Mobilization Points
    Oppressive Enforcement
    Something Special Planned for Them
    Undercover x5

    Interrupts(9)
    Prepared Defences
    Imperial Command
    All Power to Weapons x3
    Twi'lek Advisor
    Abyssin Ornament
    Oh, Switch off x2'

    Strategy: '

    Start ISB operations with the Coruscant System. Use Prepared Defences to pull out Oppresive Enforcement, Something Special Planned for them, and mobilization points. First turn you always need to pull out a system from Reserve Deck using mobilization points, this helps to give you early force generation. Coruscant gives you an early drain were opponent has no icons. When you begin to play this deck though your first concern always needs to be to make sure that you can stop your opponent from force draining while drawing up to find systems and ships. If your opponent is playing a space deck against you, you can you the probe droids as forfeit in space. Also, when you drop the fourth ISB agent you flip the objective which allows you to retrieve your isb agents every turn. This allows you to use people a multiple number of times. Also the ties add to the force retrieval so there is more cards coming back and being used over and over. Another up side of the deck is that when your opponent tries to kill you undercover probe droids, you can just play oh, switch off so they can't be killed this turn. If your opponent is not ready to come in space then this should be an easy victory for you. Towards the end of the game play the abyssin ornament to retrieve 6 or 7 force from the probe droids. This deck just chills with undercovers on the ground and star destroyers in space.'

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