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Our Most Desperate Hour

    Deck ID: 8996

    Author: Joe "JoeCool144" Fox

    Title: Our Most Desperate Hour

    Side: Light

    Date Published: 2000-08-01

    Description:
    This deck uses hidden base to activate a lot of force and beat up the opponent and if you can will let you use Our Most Desperate Hour to retrieve some force.

    Rating:
    4.0

    Cards:

    'Hidden Base
    Rendezvous Point
    HFTMF
    Your Insight Serves You Well
    Squadron Assignments
    Menace Fades

    Sites
    Dagobah
    Dagobah Yoda's Hut
    Home One War Room
    Hoth War Room
    Massassi War Room
    Alderaan
    Tatooine
    Tatooine Jundland Wastes
    Tatooine Cantina

    Characters
    Obi-Wan Kenobi x3
    Luke With Lightsaber x3
    Lando With Gun
    Boussh
    Daughter Of Skywalker
    Tawss Khaa
    Capt. Han x2
    DS2 Wedge
    Orrimaarko
    Dice Ibegon
    Momaw Nadon
    Boshek
    Bron Burs
    These last 4 are just for a little more retrieval

    Starships
    Millenium Falcon x2
    Red Squadron 1
    Tantive 4
    Spiral
    Red Leader In Red 1
    Gold Leader In Gold 1
    Home One
    Liberty

    Weapons
    Obi-Wan's Lightsaber x2
    Anikan's Lightsaber

    Effects
    Our Most Desperate Hour x3
    Honor Of The Jedi
    Mantellian Savrip
    Bacta Tank

    Interrupts
    Smoke Screen
    Houjix
    Alter x2
    Sense x2
    Control x3
    '

    Strategy: '

    CARD EXCHANGE 1 alter for 1 frozen assets CARD EXCHANGE 1 sense for another tatooine system (I forgot you have to start with a hidden base indicator) CARD EXCHANGE

    ok, now for the strategy section.

    Everyone keeps saying that this deck will be killed by Something Special Planned For Them. That is not true. You don't have to retrieve that much. It is for a little bit of retrieval. This deck is supposed to be played like a throne room mains deck. You can beat up the opponent with a lot of characters and activation. Except this deck has retrieval. You can set up some guys in space and start with Our Most Desperate Hour. Capt. Han and Wedge can both do Our Most Desperate Hour plus the new wedge is ability 3 so their is another one retrieved. All of the people in this deck are ability 3 + so I should retrieved like 7 or more each time I do this. Ok you get out tatooine and alderaan then get out dagobah and pull yodas hut for extra activation. So now you are activating a minimum of 10 by the 3rd turn, but it will probably be more due to the other sites. You can drain at my two drain sites with sabers but only if they are in space. If they aren't in space, you lose the two drain sites and fight them while retrieving. OMDH isn't essential to winning at all. In fact, I could take it out and just make a fake hidden base deck. Squadron assignments lets you get out capt han or wedge quickly to
    start retrieving.

    VS. Hunt Down. Honor Of The Jedi destroys visage, so just beat em up and retrieve.

    VS. Bring Him before me. Honor of the jedi hurts this because you only lose 1 force instead of 3. So just beat em up and retrieve.

    VS. Ralltir Ops. Use frozen assets to stop the reacting at for 1 turn and just mutilate one small force their and then go for the others. You can also sense reacts, if they alter....CONTROL

    VS. SYCFA. Well this sucks. Pretty much just fight em out. Don't let them get out miiyoom onith. If they go for the non destroy alderaan deck, then you can retrieve.

    VS. Court. Fight em out. Use your drain sites or drain at theirs. Shouldn't be hard. Retrieve if you feel the need.

    VS. Any DS space deck. This one is a bit tougher. You have to build your fleet at tatooine and alderaan. Put mantellian savrip out so you can forfeit extra jedi in your hand for battle damages. Retrieve some, and drain at the two drain sites. If they try to alter savrip, control it.

    What I am trying to say is that this is throne room mains that lets you retreive when you want and if you want to You don't have to if you don't need to or if you can't. It isn't essential. '

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