DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Hunt Down FLOPS

    Deck ID: 9008

    Author: Carson "tarkinsaide" Swanek

    Title: Hunt Down FLOPS

    Side: Dark

    Date Published: 2000-08-02

    Description:
    The one, the only, the original, Hunt down Flagship Operations.

    Rating:
    4.0

    Cards:

    'Starting8
    Hunt Down And Destroy The Jedi
    Executor Holotheater
    Executor Meditation Chamber
    Visage Of The Emperor
    Prepared Defenses
    Oppressive Enforcement
    Imperial Arrest Order
    Mobilization Points

    Locations11
    Executor Docking Bay
    Executor Main Corridor
    Executor Comm Station
    Executor Control Station
    Coruscant Docking Bay
    Death Star II Docking Bay
    Death Star II Throne Room
    Endor
    Kashyyyk
    Sullust
    Kessel

    Characters13
    Admiral Piett
    Admiral Ozzel
    Admiral Chiraneau
    Commander Igar
    Commander Brandei
    Commander Merrejk
    Commander Gherant
    Baron Soontir Fel
    Grand Moff Tarkin
    Darth Vader x2
    Lord Vader
    Mara Jade, The Emperors Hand

    Starships16
    TIE Interceptor x8
    Flagship Executor
    Dreadnaught-Class Heavy Cruiser x2
    Accuser
    Avenger
    Devastator
    Vengeance
    Visage

    Vehicles2
    Tempest 1
    Blizzard 2

    Effects5
    Flagship Operations x2
    Return To Base
    Imperial Decree
    Reactor Terminal

    Interrupts2
    Imperial Command
    Twilek Advisor

    Weapons2
    Vaders Lightsaber
    Mara Jades Lightsaber

    Admirals Order1
    Battle Deployment'

    Strategy: '

    This is the original Hunt Down Flagship Ops deck. Accept no imitations. Heres how it works
    On your first turn, get out Executors Docking Bay. Use Mobilization Points to pull the Executor. Thats 3 sites already, only on your first turn. When you get a signal, search for Flagship Ops. If you have Commander Gherant, Admiral Piett, or Imperial Command, go down the line to search for Gherant command for piett, piett for gherant. Use Gherant to search for Executor sites for a quick Ops. Use Darth Vader at the Meditation Chamber for under-ability systems. Put high-ability pilots in low-ability Star Destroyers. Vaders and Jades Lightsabers are used for force draining. If anybody has any ideas of how to get rid of Visage, let me know. Heres some card strategies
    -Use Piett for his ability to pull commanders and AOs. Put him on Executors Control Station
    -Use Ozzel to lower ships deploy costs
    -Use Chiraneau to boost drains
    -Put Igar in Tempest 1 for serious ground control
    -Use Brandei to pull Interceptors
    -Use Merrejk to pull systems
    -Put Soontir Fel on a Dreadnaught full of TIEs and watch the fun begin
    -Grand Moff Tarkin is for piloting and Kessel
    -Imperial Command is perfect for this deck
    -You can use the AO to pull your AT-ATs

    vs.Throne Room Mains Set up FLOPS, drain them out.

    vs. EBO Good matchup. Battle them and drain them to death

    vs. Hidden Base Shouldnt be too hard to probe

    vs. Ops Kill them for fun and drain

    vs. Odds odds is now dead, which is why no protection is needed

    vs. Profit Drain

    vs. TIGIH Dont let Luke get near any imperials.

    vs. anything else Drain and battle

    Thanks for reading. If anyone has any suggestions, you know what to do. Tell me what I need and dont need. They dont allow more than 60 cards in a deck.
    ---Carson
    '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.