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Endor Ops-Death by Drain V2 0

    Deck ID: 9200

    Author: jim "Bob A Fett" robertson

    Title: Endor Ops-Death by Drain V2 0

    Side: Dark

    Date Published: 2000-08-07

    Description:
    A mainlyy space Eops deck. Please look at the strategy before reviewing

    Rating:
    4.5

    Cards:

    'Endor Operations/Imperial Outpost
    Endor
    EndorBunker
    EndorLanding Platform
    Prepared defences
    Imperial Decree
    You cannot Hide Forever
    Combat Response

    Admirals Orders
    Battle Deployment
    Fighters Coming in


    Locations
    Sullest
    Kessel
    Mon Calamari
    Dark Forest
    Forest Clearing
    Spaceport Docking bay
    Forest

    Characters
    DVDLOTS
    Darth Vader
    Grand Moff Tarkin
    Boba w/ Gun
    Ephant mon
    Navy Trooper fenson
    Baron Soontir Fel
    Major Turr Phenirr
    DS-181-3
    DS-181-4
    Admiral Piett
    Admiral Chiraneau
    Commander Merrejk x2
    Captain Brandei

    Starships
    Executor
    Saber 1
    Saber 2
    Saber 3
    Saber 4
    Thunderflare
    Chimera
    Devastator
    Visage
    Accuser
    Avenger


    Vehicles
    Tempest 1
    Temp scout 3
    Temp scout 5
    Temp scout 6
    Temp Scout
    blizzard 2


    Effects
    Reactor terminal
    Return to base
    Perimeter patrol
    Establish Secret Base
    Ominous Rumors
    Imperial Arrest Order
    Battle Order
    Oppressive Enforcement
    Resistance
    Something Special Planned for Them

    Interrupts
    Alter x2

    '

    Strategy: '

    Flipping the objective in this deck is not vital, just helpful.
    Here is the strategy, broken down by card type
    Start if they are not playing numbers(haha) use you cannot hide forever to pull perimeter patrol to give you some safety on Endor untill you can get set up.
    Admirals Orders I include 2 because of destiny and being able to quickly replace one if the other is converted. Battle Deployment allows me to search my reserve deck for combat vehicles. Fighters coming in hurts swarm and grants immunity.
    Locations Sullest is a flat drain of 2 even w/out modifiers(menace fades, GW) Mon Cal hurts Star cruisers, kessel makes for cheap deploy. Spaceport DB gives mobility and forest can be used on Endor for ESB puposes
    Characters Most are pilots for TIEs or Star Destroyers. Fenson and Ephant Mon go into the bunker to prevent deployment of spies to bunker and to add to deploy cost of opponents characters. Piett pulls your Aos or Chiranaheu who gives plus 1 to all drains at systems that you control with a SD. So put a TIE and star Destroyer at every system and youll be set. Merrejk is good for pulling systems and piloting a Star Destroyer.Brandei can pull ties and pilot a star destroyer
    >>Starships Basically one TIE and one SD to a system with reinforcements where necessary. One of my favorite combos is to use DS-181-4 to pull his ship, then pull another interceptor via his game text and then the interceptors pilot via combat response.
    >>Vehicles I used these because they have permanent pilots and I do not want to waste deck space piloting my vehicles. Use them to control endor or use docking bay transit to attack.
    >>Effects Oppressive enforcement ups destiny woes. Decree is EBO protection. IAO helps my pilots a lot.
    >>Interrupts You know what to do with these. )
    >>>Well thanx for sticking with me in this long strategy. Thanx for your time
    >
    >





    '

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