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EBO v 2

    Deck ID: 9299

    Author: Robert "Sparky" Parker

    Title: EBO v 2

    Side: Light

    Date Published: 2000-08-10

    Description:
    This is my updated EBO deck. The principle is the same, get EBO out by turn 3, and use control for drains.

    Rating:
    4.0

    Cards:

    'Starting 4
    Hoth MPG
    Hoth North Ridge
    The Signal
    ANSB

    Locations 10
    Hoth Echo Command Center (war room)
    Hoth Echo Corridor
    Hoth Echo Docking Bay
    Spaceport Docking Bay
    Kiffex
    Yavin IV
    Corulag
    Chandrila
    Hoth
    Mon Calamari

    Characters 11
    Luke Skywalker, Jedi Knight
    Obi-Wan With Lightsaber
    Leia With Blaster Rifle
    Han With Heavy Blaster Pistol
    Chewie With Blaster Rifle
    Lando With Blaster Pistol
    Commander Wedge Antilles
    Zev Senesca
    Derek 'Hobbie' Klivian
    Mon Mothma
    Figrin D'an

    Starships 14
    A-Wing x7
    Red Leader In Red 1
    Home One
    Defiance
    Liberty
    Masanya
    Spiral
    Tantive IV

    Weapons 4
    A-Wing Cannon x4

    Effects 4
    Traffic Control
    Reflection
    EBO
    Echo Base Garrison

    Interrupts 13
    A Few Maneuvers x4
    Control x5
    The Signal x2
    All Wings Report In
    Noble Sacrifice

    '

    Strategy: '

    ***Sorry, Take out 1 control for Gen. Walex Blissex***

    This is mostly the same deck with some new twists on starships. The big change is that I added A-wings, their cannons, and a few maneuvers instead of B-wings. Like before I try and get out EBO using the three snowspeeder pilots at the echo sites. I get out EBG and the War room on the 1st turn, and get Zev. On turn 2 I get the other 2 echo sites. On turn 3 I get EBO deploy everything along with a couple of starships. Red Leader in Red 1 and an A-Wing or something similar. By the third turn you will always have a system. I added in the two docking bays so I can just transport my guys off if things get bad, or if I want to for no reason. (After All, who would want to live on an ice cube that doesn't have enough life to fill a star crusier? j/k) I can also deploy my EPP's and ECC's on Hoth and transport them off instead of right to a battle if the need arises. The A-Wings can be deadly with cannons and a few manuvers, they are maneuver 7, and with a meager 2, it's goodbye to half of a tie interceptor swarm, and that's with only 4 cannons. You can add more or take them out depending on the number of starfighters in your area.

    Once again I appreciate your feedback + and -, and...

    "May The Force Be With You
    '

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