Deck ID: 9305
Author: Robert "Sparky" Parker
Title: Have you heard some Ominous Rumors Lately
Side: Dark
Date Published: 2000-08-10
Description:
This Endor Ops deck gets out things quickly and has good activation. It drains a lot.
Rating:
4.0
Cards:
'Starting 8
Endor Ops/Imperial Outpost
Endor
Endor Bunker
Endor Landing Platform
Prepared Defenses
You Cannot Hide Forever
Resistance
Something Special Planned For Them
Characters 14
Darth Vader
DVDLOTS
Mara Jade, The Emperor's Hand
Grand Moff Tarkin
General Veers
Commander Igar
Colonel Dyer
IG-88 With Riot Gun
Boba Fett With Blaster Rifle
Bane Malar
Biker Scout Trooper x3
M'iiyoom Onith
Starships 12
Executor
Chimaera
Judicator
Visage
Accusor
Thunderflare
Devastator
Conquest
Tyrant
Stalker
Avenger
Vengeance
Vehicles 10
Tempest 1
Tempest Scout 3
Tempest Scout 5
Tempest Scout 6
Blizzard 1
Blizzard 2
Blizzard Scout 1
Speeder Bike x3
Weapons 1
Mara Jade's Lightsaber
Locations 10
Endor Ancient Forest
Endor Dense Forest
Endor Back Door
Swamp
Jungle
Kessel
Fondor
Ord Mantel
Mon Calamari
Gall
Effects 5
Perimeter Patrol
Ominous Rumors
Establish Secret Base
Bad Feeling Have I
Reactor Terminal
Interrupts 1
Monnok
'
Strategy: '
***Change in Mobilization Points in for Resistance***
This is just a deck I use for playing with friends when we play by ourselves.
First of all, I take Gall into hand using MOBPoints and I deploy it. I place YCHF out of play to get perimator patrol and deploy that. I get out my SD's and Ominous out as soon as possible. The point of this deck is not try and flip your objective right away, it's getting out OMinous and draining the opponent to death. I flip only when the oppotunity comes up. The vehicles are to hold endor with Dyer, while vader, mara, and tarkin go beating. The BH's are a little suprise, most people don't expect them in an endor deck and they can pack quite a punch. You can also put them on the Destroyers. I get good activation with this deck, so the deploy of the SD's are not a problem, and when I get it going, I can drain for almost 20. What some people overlook is the ground drains. The deck is built around drains in space, but usually, you can get an easy 4-5 on the ground with no resistance. Bad feeling Have I is to slow down EPP deployment even more, and the AT-AT's are focal points on the ground if you can get them out. If you can't, don't worry, just lose them to drains.
All in all, it works pretty well, at least it can beat my friends... ;-)
May The Force Be With You '