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Recurring Mains(Drazin)

    Deck ID: 941

    Author: Michael "Dvader" Girard

    Title: Recurring Mains(Drazin)

    Side: Dark

    Date Published: 1999-10-21

    Description:
    This is a strong deck that works around recurring mains and toys and taking care of the light side mains. has side strategies for force loss.

    Rating:
    4.0

    Cards:

    '> Carbon Chamber Testing (1)
    >
    > Locations (10)
    > Carbonite Chamber
    > CC Docking Bay
    > Downtown Plaza
    > Port Town District
    > Security Tower
    > Bespin x2
    > Death Star
    > Coruscant
    > Audience Chamber
    >
    > Characters (17)
    > EPP Vader x2
    > Drazin x3
    > EPP Fett x2
    > Brangus
    > Zuckuss
    > J'Quille
    > Jabba the Hutt
    > KKK
    > Cabbel
    > Evax
    > Ozzel
    > Tarkin
    > Ephant Mon
    >
    > Vehicles(3)
    > Blizzard 2
    > Tempest 1
    > Lift Tube
    >
    > Starships(5)
    > Executor x2
    > BUS
    > Dreadnaught x2
    >
    > Effects(13)
    All Wrapped Up
    > Resistance
    > A Bright Center
    > Bad Feeling
    > Battle Order
    > CCO
    > IAO
    > Oppresive Enforcement
    > SEC Precautions
    > Special Delivery x3
    > TBHTP
    >
    > Interrupts(11)
    > Sense x3
    > Alter x2
    > Twi'lek
    > Monnok
    > Control
    > We Have A Prisoner x2 '

    Strategy: '

    This is probably the best balanced recurring mains drazin deck that can be made. It covers all the basics for counters. the we have a prisoners are anti-noble sacrifice tech so you can get another captive to continue recurring. the occupation is another form of damage for stuff like numbers and other non-interactive decks. this deck is solid.'

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