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Court Beatdown/Manipulation

    Deck ID: 9593

    Author: Steve "DRIFFTER" Skilton

    Title: Court Beatdown/Manipulation

    Side: Dark

    Date Published: 2000-08-17

    Description:
    A deck designed to surprise your opponents.

    Rating:
    4.0

    Cards:

    'Start
    Court of the Vile Gangster
    Prepared Defenses
    First Strike
    Secret plans

    Against Hidden Base start Twi’lek and Security Precautions.

    (1)Objective
    Court of the Vile Gangster

    (9)Locations
    JP Dungeon
    JP Audience Chamber
    Tatooine Great Pit of Carkoon
    3x Tatooine
    DB 94
    Jundland Wastes
    Cantina

    (21) Characters;
    4x Outer Rim Scouts
    2x Dr. Evanzan
    2x Mara Jade
    Jabba the Hutt
    Boelo
    Ree-Yees
    Jodo Kast
    Ephant Mon
    Djas Puhr
    Brangus Glee
    4-Lom w/ concussion Rifle
    Dannik Jerriko
    Kithaba
    Dengar w/ blaster carbine
    IG-88 w/ Riot Gun
    Ortugg

    (9) Effects
    Scum and Villainy
    First Strike
    Presence of the Force
    Security Precautions
    Secret Plans
    Lateral Damage
    Tatooine Occupation
    No Bargain
    Bad Feeling Have I

    (7) Interrupts
    Prepared Defenses
    2x Twil’ek Advisor
    3x Imperial Barrier
    Abyssin Ornament

    (4) Green
    Mara’s lightsaber
    Dr. E’s Sawed off Blaster
    Vibro Ax
    Jet Pack

    (2) Creatures
    Bubo
    Sarlacc

    (7) Starships
    Jabba’s Space Cruiser
    Bossk in Hound’s Tooth
    Zuckuss in Mist Hunter
    Ig-88 in IG2000
    Boba Fett in Slave 1
    Dengar in Punishing One
    '

    Strategy: '

    This deck is always interesting for you and your opponent. They aren’t prepared for Court Decks and most people won’t know what to expect. You can start with Presence of the Force on the Dungeon to get those three battlegrounds out and cancel Honor of the Jedi. You will also be activating a lot of force as well so getting those ships out shouldn’t be tough to do. Just deploy all over Tatooine and set up Scum and Villainy and Tatooine Occupation. If your opponent is playing hidden base you won’t last long in Space but you will be able to probe their system and then drain on the ground. The best thing is your opponent doesn’t expect this and you’ll start off quick enough to really start hurting them. Try not to flip your objective and if it happens feed stuff to the Sarlacc. Barrier any big stuff or keep them from getting that destiny until you can bring reinforcements.

    Against Hidden Base Wait for them to flip then probe Tatooine. Sit there, initiate, retrieve ship, deploy ship and initiate again. Probe only systems you know aren’t the base so you’ll be able to battle there w/o the damage. If you need to you can get rid of the objective so they can’t cancel your drains.

    Profit HA Start Mara and Ephant Mon. That’s it they’re done. Especially if Han wanders to the pit of carkoon.

    Mind What You Have Learned Land and hurt them.

    There is good in Him Kill Luke. Battle, Drain, Retrieve. Game over.

    '

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