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Next Generation Endor Ops v1 0

    Deck ID: 9649

    Author: Brandon "Tantive XXX" Knapp

    Title: Next Generation Endor Ops v1 0

    Side: Dark

    Date Published: 2000-08-19

    Description:
    An Ominous Rumors Manipulator

    Rating:
    3.5

    Cards:

    'Endor Manip v2.0.deck - Fri Aug 18 141011 2000


    Unknown Type

    Death Star
    Endor
    Endor Bunker
    Endor Landing Platform (Docking Bay)
    Executor Docking Bay
    Hoth
    Rendili
    Tatooine Docking Bay 94

    Characters (19)
    Admiral Ozzel
    Bane Malar
    Brangus Glee
    Darth Vader With Lightsaber
    Darth Vader
    DS-61-2
    DS-61-3
    DS-61-4
    Ephant Mon (Only goes to the Executor Docking Bay with M'iiyoom)
    Grand Moff Tarkin
    Janus Greejatus
    Lieutenant Cabbel
    M'iiyoom Onith x5
    Mara Jade, The Emperor's Hand
    Sim Aloo

    Starships (8)
    Avenger
    Bossk In Hound's Tooth
    Chimaera
    Devastator
    Dominator
    Executor
    Vengeance
    Zuckuss In Mist Hunter

    Interrupts (18)
    Alter x3
    It’s Worse
    Masterful Move x2
    Monnok x4
    Operational As Planned x2
    Prepared Defenses
    Sense x3
    Set For Stun x2

    Effects (6)
    Imperial Arrest Order
    Mobilization Points
    Ominous Rumors
    Oppressive Enforcement
    There’ll Be Hell To Pay x2

    Unknown Type
    Endor Operations/Imperial Outpost
    '

    Strategy: '

    ***UPDATE***

    Out- DS-61-4 / In- Captain Godhert




    Starting (8)
    Endor Operations/Imperial Outpost
    Endor
    Endor Bunker
    Endor Landing Platform (Docking Bay)
    Prepared Defenses
    Imperial Arrest Order
    Mobilization Points
    Oppressive Enforcement

    1st Turn- Get out Rendili before Activating. Activate and then get out the Executor DB and Ominous Rumors. If you have a M'iiyoom in hand (which you normally do) deploy her to the Executor DB. If not deploy some other scrub there.

    Against Popular Deck Types-

    Profit- Start Mara and M'iiyoom. If you get an Operational As Planned use it and then scan their hand with M'iiyoom. If not, deploy some scrubs to help out Mara and get out the Executor DB. On your next turn get out the Tat DB and move M'iiyoom to the Executor DB and she should be safe. This is usually an easy win because M'iiyoom scans away almost all their characters. If they do happen to flip, use Set For Stun on Han and then M'iiyoom him away to the lost pile. If they use Shocking Information, Sense and Grab it if Scrambled Transmission isn't on the table. If it is, grab it, loose M'iiyoom + 4 and then deploy her again. Then all you have to do is drain in space and keep M'iiyoom their characters away.

    EBO- I've played this against 2 EBO decks so far and they've never been able to deploy EBO because I kept M'iiyoom their characters away. All you have to do is set up some drains in space and keep M'iiyoom them and they'll never be able to deploy EBO.

    HB- This is a tough match sometimes. The only HB decks that I*ve seen in Tournaments are X-wing Swarm and a few Squadron Assignments decks. If you play an X-wing Swarm it should be pretty easy. It*s funny when they loose 1 force to get 3 X-wings and then I lost-Monnok them for about 4-5 X-wings so in the end they loose about 6 cards. I also have SAC for S-foils, Rebel Fleet, used-Organized Attacks, etc. If it*s a Squadron Assignments deck try to M'iiyoom as many pilots away as possible and if they do get a few pilots out Set For Stun and M'iiyoom them away.

    TIGIH- Capture Luke so you can set up Rumors and try to get him to Vader ASAP. All you have to do is set up some drains in space and M'iiyoom there characters away. If they*re playing Eloms, try to Monnok them away.



    '

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