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Old Skool Vile Court

    Deck ID: 9701

    Author: Jamie "JEEBS" Giberti

    Title: Old Skool Vile Court

    Side: Dark

    Date Published: 2000-08-21

    Description:
    Good Old Fashioned Court Battle and retrieve, with a little bit of destiny adding.

    Rating:
    4.0

    Cards:

    'Starting

    Court Of The Vile Gangsta
    Jabba's Palace Audience Chamber
    Jabba's Palace Dungeon
    Tatooine Great Pit of Carkoon
    Twi'lek Advisor
    All Wrapped Up (6)

    Locations

    Tatooine
    Tatooine Lars Moisture Farm
    Tatooine Tusken Canyon
    Tatooine Cantina
    Tatooine Jabba's Palace (5)

    Weapons

    Boba Fett's Blaster Rifle
    Mara's Lightsabre (2)

    Starships

    Boba Fett in Slave 1
    Slave 1
    2 x Zuckuss in Mist Hunter
    Bossk In Hounds Tooth
    Dengar in Punishing One
    Jabba's Space Cruiser (7)

    Effects

    Resistance
    2 x Scum & Villany
    First Strike
    Reactor Terminal
    Oppressive Enforcement
    Security Precautions
    Tatooine Occupation
    Lateral Damage (9)

    Interrupts

    3 x Jabba's Through With You
    2 x Twi'lek Advisor
    2 x Elis Helrot
    Sniper
    It's Worse
    Oo-ta Goo-Ta, Solo
    Ghhhk
    Shut Him Up Or Shut Him Down (12)

    Characters

    2 x Mara Jade, The Emperor's Hand
    Jabba
    Jabba The Hutt
    Boba Fett
    Boelo
    Ree-Yees
    Elephant Mon
    Bane Malar
    Niado Duegad
    4-Lom with Concussion Rifle
    Iggy with Riot Gun
    Dengar with Blaster Carbine
    Jodo Kast
    Dr. Evazan
    Dannik Jerrico
    Chall Bekan
    Cloud City Engineer
    Outer Rim Scout (19)


    '

    Strategy: '

    This is an Old Style Court Battle and Retrieve deck. I have started All Wrapped Up instead of Scum, If you wish to do so please do ( There is a lot of S&A in my area). Use the Twi'leks to get out Scum, First Strike and Oppressive, usually in that order. With your retrieval engine in place, you are free to go and battle at your will. AWU Is good because of the ammount of weapons in the deck, AWU lets you get the characters and dump in the Dungeon and retrieve 2 force for each one. Jabba's Through with you is a nice extra, handy for getting rid of characters like original Obi and Jedi Luke. Sniper might snag you a key character or take them out altogether. The one Ghhhk is for that one Battle you don't want to happen, and It's Worse is a card that has won me many a game.

    Combos (Pretty obvious, but Still ))

    4-Lom with + Iggy with + Jabba's Through with you = 3 destinies, sweet
    ORS + Jabba's Space Cruiser = good space power (Probably pair with Zuckuss in MH)
    Elephant Mon + Jabba + Boelo = Oh Dear for the LS

    VS Profit

    Fun. Not too bad either. Either start Jabba and Boelo, or Chall and Mara grabbing the CC Engineer.
    First Turn deploy someone from our reserve deck (this will vary depending on who you started). Establish a Stranglehold on the AC. Battle them in other places on your terms, especially if they go in space (thats like waving a red rag in front of a bull to this deck). You should win through retrieval and capturing.

    VS HB

    Drain on the ground early. Don't let them build up too great a space presence. Battle them again, and again, and again until you gain the upper hand. your ground drains will be hurting by now. When they flip, go all out in space to block them. You should win.

    VS Dagobah

    Dagobah doesn't hurt this deck too much. Tatooine Occupation will work wonders in this game. ICBW may rear its head, so keep your it's worse in hand. You should pick up a sizeable lead (Note, if Dagobah is big in your area, take out bane or someone and put in CHYBC)Once they flip, becareful, and watch out for superfalcon, but they should be too far behind to win by then.

    VS QMC

    Laugh. Then Proceed to take over Cloud City forcefully. The Numbers/Retrieval/Beatdown variant won't be that affective because unless Mara is there, their Eloms are gonna get the Crap kicked out of them. If they go for celebration, send in Zuckuss, Bossk and co to take them out.

    VS DBO

    Take over Dantooine using whatever methods you wish. If they flip, Beat up their squadrons with the BH ships. The Constant Retrieval should overwhelm them.

    Remember to Have Fun with This, and it will win more than its fair share of games

    Cheers, Jamie Giberti'

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