DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
A Profit Elom beating

    Deck ID: 9959

    Author: John "jpvz" Veasey

    Title: A Profit Elom beating

    Side: Dark

    Date Published: 2000-08-28

    Description:
    A deck combingi my old Elom beating with the nasty effects of Profit and help from the docking bay of Endor and D2 to get around

    Rating:
    4.0

    Cards:

    'Objective
    You Can Either Profit By This... / Or Be Destroyed

    Locations
    Home One Docking Bay
    Hoth Echo Docking Bay
    Jabba's Palace Audience Chamber (Start)
    Spaceport Docking Bay x2
    Tatooine Cantina
    Tatooine Jabba's Palace (Start)

    Characters (30)
    Bothan Spy x2
    Elom x10
    Figrin D'an
    Han
    Harc Seff
    Kal'Falnl C'ndros
    Rennek
    Tamtel Skreej
    Tanus Spijek
    Tessek
    Ben Kenobi x3
    Boushh x2
    Chewie With Blaster Rifle
    Luke With Lightsaber x3
    Orrimaarko

    Effects (9)
    Bargaining Table
    Draw Their Fire
    Honor Of The Jedi
    Insurrection (SE)
    Order To Engage
    Scramble
    Staging Areas (SE)
    Uh-oh (SE)
    Wise Advice
    Mechanical Failure

    Interrupts (11)
    Heading For The Medical Frigate (SI)
    The Signal x2
    Nar Shaddaa Wind Chimes x3
    Rebel Barrier x2
    You Will Take Me To Jabba Now x3

    '

    Strategy: '

    WHOOPS sorry bout that, didn't realize I posted this under DS decks. Please don't base your review on the fact that I screwed up.


    This is a profit deck designed to battle it out against the new decks from Death Star 2 most of which feature Imperials. Using old Elom boosters a like Tanjus and Tessek along with kicken mains produces a tough force to take on almost anything the opponent sends at you.

    This is a slow flip Profit deck. Wait until you have a few cards in the lost pile, a few mains out and on the table. Use Order to Engage to chase any pesky lounger in the AC, and then set upon them outside with a strong force. Now for the matchups

    Rops try and invade early and prevent the flip

    BHBM Pick your battles carefully. Try and catch them at a weak point with a swarm of Eloms is probably your best bet.

    TIEs Spread and drain is the key here. Set up Tessek and throw down the Spaceport DB’s on his system to get drains of two all over. Hopefully you should outdrain them and get retrieve w/ Profit and Nar Shaddar.

    Court will probably be your toughest matchup. Use OTE to get them scurrying out of the AC and if you see Mara wail on here with every Elom you can muster. Let the mains take care of their aliens and Profiting when you have them on the ropes.

    As always suggestions and comments welcome.
    '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.