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Star Wars CCG
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2000-05-07 SW:CCG Decks
Y/M/D/id
3.5
(
Light Side
)
Ralltiir Isnt Just For The Dark Side
by
Zell Davidson
(
Krogoth
)
A speeder deck that can take on anything in the meta...
4.0
(
Dark Side
)
Endor Operations/Imperial Outpost Deck
by
brad eier
(
swccguy
)
Usually what I do with this deck is play cards to slow my opponent, then I try to win.
4.0
(
Dark Side
)
Court Jester
by
Andrew Ledwith
(
Gadget
)
This deck came to me in a vision. I'm looking for feedback as to whether it can be tournament viable.
4.0
(
Light Side
)
Speeders but no opps Version 3 0
by
Justin Desai
(
H2O
)
Ok, all of it's weaknesses are gone now. This deck is a machine.Phatest deck out there.
4.0
(
Dark Side
)
Matt s Old-Skool Hunt Down
by
Matt Lush
(
Old Skooler
)
This deck went 3-0 in both the Tulsa GS and the Texas State Championships. If you don't like it, guess what? I don't give a @#$%. It works for me.
4.0
(
Dark Side
)
Hunt Down And Destroy The Jedi w/Sense
by
Karl Schultz
(
Faust
)
This is a standard Hunt Down Deck, that duels. It's destinies are extremely high, and senses are used to get rid of the anti-dueling cards.
4.0
(
Dark Side
)
Empire s Angels
by
Alan Finch
(
Curse
)
Fast, Versatile, and Powerful Ralltiir Operations.
4.0
(
Light Side
)
Elominator
by
Joe Fox
(
JoeCool144
)
Eloms, Tessek, beatdown, drain.
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