| Dark Senate fun style | | Rating | (3.5) | Read Reviews | | Author | cal "ooodak" k (Subscribe to this member) | | Description | | | This deck has been around forever, heres my version of it. I'm still tweaking stuff, bear in mind I play in a real league with real cards and real players (nothing online) and am limited to what I can find on ebay or with other players in my region. S | | Submitted | January 30, 2010 | | Cards | | Starting: (7)
My Lord Is That Legal? (objective)
Coruscant Senate
Naboo Theed Palace Generator Core
Prepared Defences
Ni Chuba Na?? (v)
Impereal Arrest Order and Secret Plans
Battle Order and First Strike (here theres some choices, I beleive First Strike noncombo may be better)
Fear Is My Ally (or any other sheild card...)
Locations: (1)
Naboo
Effects: (5)
The Phantom Menace
Presence Of the Force x2
Senate Hovercam
Enter The Bureaucrat
Political Effects: (4)
Accepting Trade Federation Control
Our Blockade Is Perfectly Legal
Motion Supported
This Is Outrageous
Characters:(non senators) (4)
Mara Jade With Lightsaber (v)
Rune Haako
Darth Vader With Lightaber
Dath Maul With Lightsaber
Ships: (5)
Zuckuss In Mist Hunter
Dengar In Punishing One
Ig 88 in Ig-2000
Bossk In Hound's Tooth
Boba Fett In Slave 1 (v)
Interrupts: (15)
Used: (9)
Sense
The Point Is Conceded x2
Defensive Fire
Sqabbling Delegates x2
Vote Now x2
Brief Loss Of Control
Lost: (6)
Control x2
Limited Resources x4
Senators: (19)
Lott Dod x4
Edcel Bar Gane x2
Yeb Yeb Adem'thorn x2
Tikkes x2
Toonbuck Toora x2
Aks Moe
Passel Argente x2
Orn Free Taa x2
(possibly replacing Tikkes with Edcel Bar Gane x2, to bring it to 4)
| | Strategy | | Ok so heres roughly how the deck runs down.
Start you deploy
Objective
Sheild Puller
Starting Inturupt that pulls 3 effects,
3 Effects: Ni CHuba Na - Plus 1 to Force Generation
Impereal Arrest Order and Secret Plans - Effects opponents retrieval and slows down Nabrun Leids and Elis Helrot
Battle Order and First Strike - Battle for free, inturupts of opponent cost 1 force, helpful, also Battle Order helps because this deck is both space and ground and it doesnt drain at a lot of sites.
Deploy Sites - Senate and Generator Core or Naboo
Early On
First turn, activate at least 6 force, should be able to flip objective easily, if not second turn guaranteed. You really want Lott Dod out, really helpful. Once objective flips continually pull all 4 political effects. Advised guys at senate Rune Haako, Lott Dod, Edcel Bar Gane, Yeb Yeb Adem'Thorn, Baskol Yeesrim. Early on Lott Dod is the most important, especially since he and 1 other senator flip you objective. By the 3rd turn, if at worst casinario 4th turn, you should have all Political Effects out.
Throughout the game use Lott Dod to search your force pile to pick and choose what cards you need.
Battling: What makes this deck so brutal and fun is the battles: Edcel bar Gane limits opponents to 1 destiny, which can be modified aka political affects or Rune Haako, whats more Yeb Yeb lets you look at the top card of your opponents deck, while rune haako lets you predict their destiny number reducing it to zero. Your political affects also let you add 3 to your destiny. Its a brutal fight.
You are going to try and hold Naboo sites because Baskol makes your opponent lose 1 force for each naboo site you occupy. Also Motion Supported lets you add 2 to a drain and This Is Outrageous lets you block a drain. While Enter the Beauracrat permanently modifies drains.
Use your objective to continually place cards in opponents hand into their used pile, whats great about this is most players get hit by Limited Resources, tottaly caught by suprise. Defensive Fire lets you pull a card from their hand as well, meaning they need to play with 6 or more cards in hand in order to avoid the pain of losing 4.
Cards like Vote Now, and The Point Is conceded are used for when you Lott Dod cards from your used pile and don't find what you want, they can often be used to pull from your deck or just plain replenish your force (as you HAVE to take a card when you use Lott Dod).
Squabling Delegates pulls your senators into hand (thats handy) and can even retrieve force, a key card to the deck.
Over all this deck has high weapon and battle destiny (senators get +2-3 destiny) and can be used affectively for sense and other cards like that. You control few locations but drain for high amounts making this deck and effective deck.
Only deck to ever flat out destroy this deck is light side senate. Still looking for tips to improve on this deck.
| | Back to Decks Directory | Read Reviews | Printer Friendly | In order to review decks you must be a registered member. Sign up for free! |