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mystic-visions-columbia-pa-5-5-01

    Author: Ted "Rogue15" Panczyszyn

    Title: mystic-visions-columbia-pa-5-5-01

    Date Published: 2001-05-05

    Columbia, PA 5/5/01


    Mystic Visions Gaming Convention




    Pre-Tourney Stuff:




    As we last left our hero, he had just gone 4-2


    in his own tournament last Sunday, 4/29/01. A


    few weeks ago, plans had begun for a dinner and


    movie night with the core of the Philly Posse.


    12 of us met at Outback Steakhouse at 7PM, ate


    The Onion, some meat, then ventured out to see


    The Mummy Returns. All in all it was a fun


    night and it was great to see Joe Young, Livio


    D’Alessio, Dan Bordier, Dave Diehl and his lovely


    fiance, and Scott Mr. Ramapo Lingrell himself.


    The only tragedy was that Wojciech had an


    accident while meeting us and called to tell


    us he wouldn’t make it. Man, that guy has some


    bad luck!! I get home at about 12:45 and I


    decide to make new LS decks for the double header.


    I’m up to 3am trying to figure out what to do.


    I make a few interesting LS decks and decide to


    use Big Pete’s Revenge for both tournaments.


    Nathan Brown picks me up at 8:30. We get some


    breakfast at the WAWA convenience store and


    away we go.




    For those of you that know me, I don’t write lengthy


    game details. Reid "Voice of Law" Smith and Doug


    Faust seem to have photographic memories...I do not.


    Here are the basic summaries with a few highlights.




    Tourney #1 11:30am, Director: Mike Carr




    Decks: Big Pete’s Revenge (DS beatdown M&T)


    Bith Rocks, 2001 (insert/asteroid sanct.)




    Game 1 v. Shannon Caine’s WYS/Harvest Deck




    This was the first tournament where I got to see


    the new cards and objectives in full action. I


    quickly learned the danger of this combination,


    and I managed to out-muscle her on Tatooine with


    my onslaught of characters. Of significant note,


    4lom and toy disarmed Jedi Luke and I captured


    the Lars Couple with IG88. With her Harvest


    retrieval engine out of commission, Its something


    of a drain race because I did not want to engage


    her smugglers in space and she did not want to


    meet me on the ground. FW by 19




    2(+19)




    Game 2 v. Jeremy Kauffman’s ISB Space/Big Blue




    My gameplan was to see if it was safe to begin


    inserting things again. Jeremy had no insert


    protection from the start, so I managed to get


    an early pop for 8 force with Doik Nats and


    Wedge on a corvette at Clak d’or 7.


    Unfortunately, I could not get a Big One or


    another Odds into my hand and I lost them to


    force drains early on. I took a chance and


    put an A-wing at a sector, but he Lat Damaged


    it and took Bossk in Bus to beat him up. I


    couldn’t even Lost Relay the Bus so he sets


    up all these admirals and ISD’s in space and


    I have no room to get other cards out. I


    basically lose all my good cards off the top


    to force drains. It could have been a lot


    worse... FL by 24




    2(-5)




    Game 3 v. Mike Carr’s WYS Mains/Tat Celebration




    This was a hard-fought game. I get enough


    force generation early, but I don’t have the


    characters I need to really bring on an


    offensive early in the game. We end up chasing


    each other all over Tatooine and between Kashyyyk


    and Tat. system, but I could never manage to


    cancel his Celebration. It probably won the game


    for him. Those added destinies with 2 smugglers


    are a tough cookie to swallow. After a pretty


    good battle between ZIMH and DIPO vs. Mirax and


    Dash in their ships, as well as Premiere Han in


    Falcon, I was left with ZIMH only and not enough


    power to make a difference. On the ground he hits


    me with a few "Artoo, IHAVBFAT" and I can’t make


    a dent in his ground forces... damned droid combo!


    It basically becomes a big chase-n-drain with the


    Celebration making the difference. FL by 12




    2(-17)




    Well, after some confusion with the software,


    (it tried to pair Shannon and Nathan Carr with


    the same allegiances they played earlier in the


    tournament), I end up playing Shannon again and


    we finish the tourney sans software.




    Game 4 v. Shannon’s MKOS/Gallid deck




    This was interesting. She had never, ever, seen


    a Ted insert deck before. She had no protection


    whatsoever. I get figgie dan and Tedn Nedal on a


    corvette at Clak D’or 7 my second turn and in it


    goes. It pops the next turn for 8. I get Jedi


    Luke to the 2/1 desert site and pop another in


    there... 2 turns later I have 15 to her 3.


    Another goes in.... I get an X-wing to the Big


    One and it survives every asteroid draw, so I’m


    hitting her with a drain of 3, 4 Asteroid Sanct,


    and a drain of 2 at the desert. with my Battle


    Plan, she has to activate to drain, and I play


    Figgie too.... I felt bad, but that’s how that


    deck was supposed to work.... FW by 30.




    4(+13)




    So I finish in 5th out of 10. Jeremy Kauffman


    goes 4-0 to win by beating Drew Scott and Nathan


    Brown goes 3-1 with a timed win to take 2nd. A


    buch of us are 2-2 with some differential and


    Nathan Carr brings up the rear at 0-4.




    We have about 30 minutes until the next event is


    scheduled. Nathan B. and I go to get soda and


    ice cream, then Shannon puts on the TD hat.




    Tourney 2 4pm Director: Shannon Caine




    Decks: DS: Big Pete’s Revenge


    LS: Chu’s Vegas Deck (y4 start, m&t)




    Game 1 v. Drew Scott’s HD Beatdown.




    Probably the tightest game I played all day. I


    get trans term/ooc in my opening hand and make


    him lose before cancelling it. His next turn he


    uses the DS "ounee ta" to get it back (DAMMIT!).


    We basically deploy characters everywhere, using


    sabers, interrupts...some mindgames, to get the


    advantage. I never get any good spaceships, so


    he manages to beat Battle Order/Battle Plan


    while I try to drain and deploy too. We have a


    few knock down drag out fights, but in the end


    it becomes a drain race. I can’t recall any


    significant tech or moment. It was just an


    awesome game. FL by 3.




    0(-03)




    Game 2 v. Nathan Carr’s WYS M&T




    Nathan is playing a similar version of his brother’s


    deck, but without the Harvest’s. He is a young


    player and seemed really hesitant to be aggressive


    in his play. He gets a few character’s down, but


    I basically beat him into submission. I somehow


    manage to forget a few force drains in order to


    give him the opportunity to fight me. We have a


    few minor skirmishes, but what was really cool was


    he put Captain Han and Lando with gun at the 3rd


    marker..he deploys a Jedi LS on Han (No Lie!!),


    then he initiates against choke vader and some


    bounty hunter. He swings, draws a 0, then a


    frikkin Intruder Missle to make big daddy go


    bye-bye. Later, he OCC’s my pretty good-sized


    lost pile and guess what he places out of play!!


    Talk about luck!! First he hits big daddy then


    he takes him out of play... I could have ended


    this game in about 20 minutes, but I wouldn’t


    have traded the look on his face with that wild


    swing for nothing!! FW by 8




    2(+5)




    Game 3 v. Mike Carr’s Agents of the Black Sun




    Again, new stuff for me to look at. He was


    complaining that this deck wasn’t doing well all


    day for him. We take a few turns to get some


    docking bays out and get some characters in our


    I get Jedi Luke to H1 DB then transit him to Tat


    DB. I keep adding characters and weapons as I


    get them in my hand. I also have Scramble on


    the table, which also prevents him from drawing


    destinies... He runs away quite a bit!! I soon


    get Home 1 out to my Kessel, which he does not


    like. He Lat Damages it, I have over 7 ability,


    so when he deploys Zuckuss and some oddball pilot


    to Kessel I still get a destiny draw (5) and he


    has to lose everything. I get a few more ships


    out and I hold Kessel and the Tat DB the whole


    game, so I’m not affected by Battle Plan. He


    has AT-AT’s at Tat and he tries to trample me a


    few times..he gets a few small guys but everyone


    else seems to dodge those big feet. I leave


    Luke with his flashlight in the Audience Chamber


    for most of the game, and when he finally comes


    in for me I scurried to the JP site (or vice-


    versa if necessary). I basically manage to


    out-survive him in raw charater power and I hold


    onto my free drains for the rest of the game.


    FW by 16




    4(+21)




    Game 4 v. Drew Scott’s Profit Deck.




    Cool.... Rematch!! I figure this is gonna be a


    big slugfest, but I underestimate the power of


    artoo and threepio and "Artoo I have a..." I


    deploy Mara and Dr.E to the Chamber, as usual. I


    deploy 1-2 guys down there per turn, so when he


    comes with EPP Leia and Luke to free their buddy,


    I draw totally a$$ destinies and he always


    seemed to draw good ones when he needed them.


    Mara is a machine...I manage to lose her and


    redeploy her and take out all 3 of his EPP Lukes.


    I manage to get rid of General Solo (placed at


    start of game), but the EPP just would not go away.


    He deployed 2 lando with axe’s and managed to


    dispatch 2 of my choke vaders (none of which I


    got in my hand until well into the game). The


    artoo/threepio card and EPP Obi sat at the 3rd


    marker for the last half of the game unmolested


    because I couldn’t draw destiny. Drew did play


    rather quickly, resolving actions before I had


    a chance to think through my actions (5 hours


    sleep sucks) and I could have sensed a few of


    his interrupts... Shame on me, I suppose...


    Anyway, that tech manages to outlast me and I


    was hesitant to go to space and play (silly me)


    since I had Kashyyyk out early and Endor in hand,


    as well as 3 starships from early-on. I


    learned a lot this game and Drew has a good


    chance of placing in states in a few weeks.


    I cant keep up with the Profit force loss and


    drains after 3 vaders and 2 maras and a lot


    of bounty hunters hit the table. FL by 25.




    4(-4)




    Again I finish at 5th. Drew won the tournament


    going 4-0 and Mark Freer comes in 2nd 3-1. Again


    there are many of us 2-2 with close diff. Nathan


    Carr again goes 0-4, but he had a great time!!




    Mike lets us pick, in order of our ranking, 2


    rares out of his binder. I take a TT/OOC combo


    and a foil Salatious Crumb.




    Props:




    -philly posse reunion on friday nite


    -The Mummy Returns for being a decent movie


    -Nathan Brown for driving


    -Mike and Shannon for running excellent events


    -James Leiser dropping as the 2nd tourney began


    so there wouldn’t be a bye...he’s all class!!


    -The cheap, yet tasty, food at the fire hall


    where the mini con took place.


    -Nathan Carr for having the nerve to put a Jedi


    LS on Capt Han...and hitting Vader!!!


    -the overall good sportsmanship and relaxed


    atmosphere. I will go to Mike’s regular tourney


    sometime!!


    -Getting one good insert-smackdown game in.


    -Shannon Caine working in the same field I do and


    swapping stories with me. She has a great sense


    of humor too!!




    Slops:




    -Gas for being so expensive


    -Me not planning this out so I could get some


    sleep (refer to last game of the day..)


    -Me for not scoping all the new tech to figure


    out how to beat some of this new Jank...




    That’s it for now... Next up: PA States on


    5/20/01!!!!




    Ted Panczyszyn


    Rogue 15










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