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Star Wars CCG
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2000-03-08 SW:CCG Decks
Y/M/D/id
4.0
(
Dark Side
)
Where can we hunt down some sabacc
by
Andy Wexstten
(
Awexstten
)
This is a Hunt Down deck on Cloud City that uses Sabacc as well as the standard HD methods.
4.0
(
Dark Side
)
Vile Musicians Layin The Smackdown
by
Chris Young
(
CJ
)
Use 'vile musicians' to beat up your opponent silly.
3.5
(
Light Side
)
M&T Throne Room Start w/ Nudj (Non-Revo)
by
Gabriel Alonso
(
The Diplomat
)
This deck can go anywhere but is primarily set up to fight on Tatooine and has a modest space package.
3.5
(
Light Side
)
New School Dagobah Turtle
by
J.D. LaCure
(
Talz
)
Pull effects quickly and cycle through your deck to take only what you want. Set up huge drains on Dagobah and retrieve with on/off the edge. Deploy the systems when CHYBC hits the table.
4.0
(
Light Side
)
Just Another Throne Room Deck
by
Walter Cowart
(
Walter
)
Your basic Y4 mains and toys.Modifiedto fit my taste.
4.0
(
Dark Side
)
Wait and Bleed (ISB Space)
by
Mike Kessling
(
Kessling
)
This is a deck i have continued to make revisions on. It workes well in playtesting.
4.0
(
Dark Side
)
ISB choke
by
Yannick Lapointe
(
Crusher
)
this deck flip fast and battle those rebel scum
3.5
(
Light Side
)
HBOMDH + Test 2
by
Chris Hunter
(
Grand Nagus
)
Ok this one is experimental. I've tried to combine Test 2, OMDH, and HB for big beats.
4.0
(
Light Side
)
Hide and Seek ver 1 1
by
Markus Wuest
(
Lone Gunner
)
revised version of Hide and Seek at Franks Palace,NTMTO and AFA will do some damage while your are drainingat Kessel
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