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Star Wars CCG
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CCGs
2001-03-14 SW:CCG Decks
Y/M/D/id
4.5
(
Dark Side
)
The Dark Squadron v 2 0
by
Ryan Austin
(
CmdCorranH
)
My anti WYS deck that can beat up on most other decks as well. Big drains for me and small drains for my opponent. Uses Red & Green (cannons) cards to beat up on the opponent.
4.5
(
Dark Side
)
CPI Navy v4 1
by
Nick Stefanko
(
JediBrain
)
This is the second version of the deck I took to the March 2001 Enduro (accidently labeled as v3.0 in my TRs).This deck sets up, then starts moving around, destroying every planet on table, locking your opponent down and out of the game.
4.5
(
Light Side
)
All For Her
by
Nick Stefanko
(
JediBrain
)
RTP with mad destiny and some good battle capabilities.
4.0
(
Dark Side
)
My Kind Of Machine v 4 0
by
Eric Bailey
(
YOYOY
)
Extremely fun to play, and it wins. Just awesome.
4.5
(
Dark Side
)
Hunt Down Fake Down (a k a FlOps)
by
Michael Mendoza
(
Longshot
)
This deck uses a Hunt Down start to quicklysetup Flagship Operations (FlOps) and beat downyour opponent in space. It also has big drainpotential.
3.5
(
Light Side
)
Hidden Jedi Mains
by
Alex Thompson
(
BaneMalar1
)
Activate Mad force then beat em up with your Jedi Presence. Retrieve with Our Most Desperate Hour.
4.0
(
Light Side
)
Mains
by
Mason Johnson
(
Palleon
)
Why use scouts when mains rule
4.5
(
Dark Side
)
Filthy Daves Trooper Takedown
by
Preston Stahley
(
Bravo 3
)
Uses a MKOS start to unleash the ultimate stormtrooper beatdown. You can’t run, you can’t hide...
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